RimWorld
Outfit Builder Redux
Показані результати 1–10 із 18
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Оновлено: 9 листоп. о 16:22
автор: Rumpled Foreskin

Updated translation texts

Оновлено: 9 листоп. о 16:13
автор: Rumpled Foreskin

Minor bugfix

Оновлено: 8 листоп. о 23:34
автор: Rumpled Foreskin

[Auto-generated text]: Update on 11/9/2025 5:34:20 PM.

Оновлено: 8 листоп. о 23:31
автор: Rumpled Foreskin

[Auto-generated text]: Update on 11/9/2025 5:31:28 PM.

Оновлено: 8 листоп. о 23:14
автор: Rumpled Foreskin

[Auto-generated text]: Update on 11/9/2025 5:14:50 PM.

Оновлено: 8 листоп. о 19:47
автор: Rumpled Foreskin

Modernised the repo, migrated to NuGet and removed most Publicize hackery

Оновлено: 7 листоп. о 22:27
автор: Rumpled Foreskin

Update for 1.6, along with some minor tweaks.

1. Left click creation of a new outfit will now inherit special filters (tainted, biocoded, etc), as well as hit-point and quality thresholds, from the currently equipped outfit.

2. Right click will now simply update whatever the current policy is instead of forcing a new one. This should simplify management of generic outfits like soldier, farmer, doctor, etc.

3. Removed a bunch of legacy code that would occasionally cause dictionary key errors when deleting and creating a new outfit.

Оновлено: 22 листоп. 2024 о 16:49
автор: Rumpled Foreskin

[Auto-generated text]: Update on 11/23/2024 10:49:48 AM.

Оновлено: 22 листоп. 2024 о 16:41
автор: Rumpled Foreskin

Updated for Patch 1.5
* Code cleanup
* Enabled truncated strings

Оновлено: 21 жовт. 2022 о 6:40

Updated for 1.4