Warhammer: Vermintide 2

Warhammer: Vermintide 2

Vermintide Analytics
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Mis à jour le : 4 nov. 2023 à 21h07

Mis à jour le : 8 févr. 2023 à 9h55

Mis à jour le : 2 mai 2022 à 15h38

Improvements:
- Switched from calling mod:info to calling print so that we don't rely on the player's VMF logging settings

Mis à jour le : 19 avr. 2022 à 14h16

Fixes:
- Removed chat messages that I accidentally left in around hordes

Mis à jour le : 18 avr. 2022 à 17h40

Improvements:
- Added warning chat messages based on VMF logging settings because if the "Info" setting is not either "Log" or "Log & Chat" then my mod will not work at all.

Mis à jour le : 30 mars 2022 à 19h48

Fixes:
- I accidentally was storing whether or not healing cleared a wound as "true/false" which I forgot I decided was bad because I want to avoid meaningless values wherever possible. It should be possible to read the logs raw and mostly understand the meaning behind each value.

Mis à jour le : 29 mars 2022 à 22h56

Improvements:
- Added "HealingItemApplied" event which tracks any time a healing item is used on you. It also records whether or not the heal cleared wounds, and exactly how much HP it yielded.

Mis à jour le : 10 déc. 2021 à 10h44

Fixes:
- The new damage source category "life_tap" which Warrior Priest uses to delay damage received no longer counts as friendly fire damage

Mis à jour le : 10 déc. 2021 à 10h26

Fixes:
- Fixed ranged-slot weapon owner being recorded as the owner of the melee-slot weapon

Improvements:
- Added support for new Warrior Priest class

Mis à jour le : 10 nov. 2021 à 20h27

Improvements:
- Added tracking of stagger data (lite version)
- Added tracking of network ping (for clients only, obviously)
- Added header line "HOST: [true/false]"