Barotrauma 潜渊症

Barotrauma 潜渊症

BaroTraumatic
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更新于:2021 年 7 月 21 日 下午 6:10

Removed immortals due to bug.

更新于:2021 年 7 月 18 日 下午 6:11

Abyss creature nerf and more delay added for 3rd biome, Removing Outpost Events to further reduce filesize and frame issues at outpost generation. Please delete and redownload my mod to fix any issues!

更新于:2021 年 7 月 12 日 下午 8:55

Balancing dive events to be harder

更新于:2021 年 7 月 8 日 下午 7:47

Adding new husked abandoned outpost missions

更新于:2021 年 7 月 5 日 上午 8:57

Massive nerfs and implimentation of the intensity system into Barotraumatic for a fairer experience. Legacy "Endless mode" will become available soon.

更新于:2021 年 7 月 4 日 下午 9:30

Nerf to the Cold Cavers upon community request to give Breathing room for underprepared crews, but no other biomes recieve these nerfs. also removed unused mission identifiers.

更新于:2021 年 7 月 3 日 下午 5:12

更新于:2021 年 7 月 3 日 下午 5:11

Sakura's cool artwork!

更新于:2021 年 7 月 3 日 下午 3:35

Difficulty increase for later areas and rebalance to earlier zones. Also another attempt at fixing the weird outpost missions bug, this should work tho i added alot of zeros.

更新于:2021 年 6 月 30 日 下午 9:28

The biggest balance patch yet, all based around divers. This update brings completly unique events just for dive teams and nerfs the events that occur to the sub during a dive. This should encorage and reward players aboard the sub with a break while keeping dive teams tied up on their missions. I really didn't like punishing the whole crew for a few individuals diving, now the pain only rolls in if the dive team takes too long. Enjoy!