Barotrauma

Barotrauma

Barotraumatic
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Uppdatering: 14 maj @ 20:11

Battery workaround reapplied, the spawn with id still causes problems even though it wasn't in testing somehow.

Uppdatering: 14 maj @ 11:01

Deprecated values fix fun for headsets!

reduced number of status effects being used for headsets to improve performance.

Headset battery spawn code work around no longer required, using simple spawn with ID and removed status effect to one shot add batteries to headsets, headsets will spawn with a disposeable battery when crafted but whatever.

Removed noise suppression on all headsets besides Advanced 0.7 and Radio Backpack 0.8

Radio Backpack cannot be jammed by traitors or trecherous murmaiders. Radio backpack however has long range for Observer effect.

Uppdatering: 12 maj @ 14:28

Hotfix, fix patch wasn't ready had Thresher placeholder instead of Tigerthresher

Uppdatering: 12 maj @ 12:13

Reverting changes due to update of older version of the mod which had pirate npc loadouts in the old format which was causing problems with pirate/sep submarine fights

Uppdatering: 10 maj @ 16:34

Uppdatering: 5 maj @ 19:20

Uppdatering: 2 maj @ 16:31

Uppdatering: 28 apr @ 8:45

removed honkfather as it was extremely outdated in the lists and in BTC. replaced with deep clown.

Added in new monsters from BTC, more giant spinelings and Carriers to spawn lists

Uppdatering: 27 apr @ 16:42

Uppdatering: 27 apr @ 16:38