Barotrauma
Barotraumatic
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更新:3月5日 @ 12時15分
更新者:Draconis🐊

fixed mission mode finally wow, no more crashes for specfic builds of linux servers due to lower case monster names.

更新:2月23日 @ 13時39分
更新者:Draconis🐊

adjusted spawns to be more varied, hammerhead swordfish is more common in many biomes.

更新:2月17日 @ 20時52分
更新者:mikehagen22

更新:2月16日 @ 18時41分
更新者:mikehagen22

更新:2月3日 @ 23時18分
更新者:mikehagen22

更新:2月3日 @ 22時57分
更新者:mikehagen22

更新:2月3日 @ 14時52分
更新者:Draconis🐊

Spawnlists for NEW monsters.

Did a fairly heavy audit of the spawns and added some new stuff using old monsters we had that weren't showing up enough.

Massive overhaul to how ruins work in BTC. HOWEVER ruins have Vanilla game issues I cannot fix with massive amounts of waypoint grids and other door/lights etc that contribute heavily to lag.

I have reduced main ruin spawns DRASTICALLY and bundled up the enemies into packages of Chamber encounters and augmented the entrance encounters along with adding in the vanilla workshop guardian spawns which were missing since the update.

Ruins are going to be better but there are some mad issues with the event manager where it fires off events endlessly.

更新:1月30日 @ 8時11分
更新者:Draconis🐊

rebalanced ghosties and ghoulies ooOOOoooOOoOOOoooOOoooo

更新:1月23日 @ 3時06分
更新者:Draconis🐊

Updated to use new clown nose color.

更新:1月19日 @ 18時34分
更新者:Draconis🐊

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