MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

Yet Another Weapon Clan
41개 중 31~40개 표시 중
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업데이트: 2022년 5월 6일 오전 7시 17분

0.7.2 Yet Another Weapon Clan
Added Clan ProtoMech Autocannons (3073)
Fixed Clan Machine Gun Array crit sizes. Now they are x2: 3 crits, x4: 5 crits as they should be. This might cause some loadout problems, be warned!
Fixed compatibility for disabling cooldown sound events for C-UACs
Improved ATM and C-LRM damage logic performance (not that much 1-2 less Branches pertick). Sorry yrrot, math is my worst enemy :)

업데이트: 2022년 5월 5일 오전 11시 47분

업데이트: 2022년 4월 12일 오후 12시 43분

0.7.1 Yet Another Weapon Clan
Added Clan MASC. A bit slower gauge buildup, a bit faster gauge cooldown, and a bit better turn rate. Class III-V are 1t/1crit less than IS versions
Fixed Clan missiles crashing the game when equipped on a mech, if YetAnotherWeapon is not installed

업데이트: 2022년 3월 6일 오전 10시 45분

0.7.0 Yet Another Weapon Clan
Added Clan XXL Engines
Renamed Clan XL engines from Clan Extra Light
Added new tags for Clan XL and XXL Engines (Equipment.Engine.XXL.Clan)
Changes require Yet Another Mechlab 0.9.0 or newer for the engines to work correctly

업데이트: 2021년 10월 9일 오전 10시 40분

0.6.3 Yet Another Weapon Clan
Updated internal equipment to take advantage of YAML 0.4.3's changes.
Armor and Structure cannot be destroyed anymore. Internal equipment will stay even in cold storage.
Increased Structure install / uninstall time, decreased engine times. Increased costs for all.

업데이트: 2021년 9월 23일 오전 9시 33분

Updated for DLC2 / Game Version 1.1.303
Updated all weapons with cooldown sounds.

업데이트: 2021년 7월 22일 오전 10시 46분

Updated for the coming Yet Another Mechlab mod (C-Endo, Ferro, Engines, added Clan ECM and Active Probe).

업데이트: 2021년 6월 13일 오전 9시 28분

업데이트: 2021년 6월 10일 오전 7시 02분

업데이트: 2021년 6월 9일 오후 3시 28분