Cities: Skylines

Cities: Skylines

Python Console
Se afișează 1-10 din 11 intrări
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Actualizare: 8 oct. 2021 @ 6:52

BETA 0.2.0

- Added cache layer between the engine and the game
- Reworked async mode: all functions in the async mode now return values, but are still evaluated asynchronously
- Shipped PyPy with the mod

Actualizare: 18 iun. 2021 @ 6:45

BETA 0.1.8

- You can now performantly iterate over all game entities (props, trees, segments etc.): "for tree in game.trees:"

Actualizare: 2 apr. 2021 @ 8:50

BETA 0.1.6

- Added async mode. See https://github.com/Strdate/PythonConsole/wiki/Performance-tips-&-tricks
- Fixed tcp buffer overread

Actualizare: 26 mart. 2021 @ 14:58

BETA 0.1.5

- Allow changing natural resources (example file included)

Actualizare: 26 mart. 2021 @ 4:55

BETA 0.1.4

- Natural resources API

Actualizare: 26 mart. 2021 @ 4:39

Actualizare: 26 mart. 2021 @ 4:29

Actualizare: 11 mart. 2021 @ 10:50

BETA 0.1.3

- Scripts to build smooth transition curves are now included in the mod

Actualizare: 10 mart. 2021 @ 14:44

BETA 0.1.2

- PathBuilder API
-> Fixed terrain height issue
-> Added new properties to get list of built segments etc.

Actualizare: 7 mart. 2021 @ 7:33

BETA 0.1.1

- Fix: edgy segments