Cities: Skylines

Cities: Skylines

Python Console
Viser 1–10 av 11 bidrag
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Oppdatering: 8. okt. 2021 @ 6.52

BETA 0.2.0

- Added cache layer between the engine and the game
- Reworked async mode: all functions in the async mode now return values, but are still evaluated asynchronously
- Shipped PyPy with the mod

Oppdatering: 18. juni 2021 @ 6.45

BETA 0.1.8

- You can now performantly iterate over all game entities (props, trees, segments etc.): "for tree in game.trees:"

Oppdatering: 2. apr. 2021 @ 8.50

BETA 0.1.6

- Added async mode. See https://github.com/Strdate/PythonConsole/wiki/Performance-tips-&-tricks
- Fixed tcp buffer overread

Oppdatering: 26. mars 2021 @ 14.58

BETA 0.1.5

- Allow changing natural resources (example file included)

Oppdatering: 26. mars 2021 @ 4.55

BETA 0.1.4

- Natural resources API

Oppdatering: 26. mars 2021 @ 4.39

Oppdatering: 26. mars 2021 @ 4.29

Oppdatering: 11. mars 2021 @ 10.50

BETA 0.1.3

- Scripts to build smooth transition curves are now included in the mod

Oppdatering: 10. mars 2021 @ 14.44

BETA 0.1.2

- PathBuilder API
-> Fixed terrain height issue
-> Added new properties to get list of built segments etc.

Oppdatering: 7. mars 2021 @ 7.33

BETA 0.1.1

- Fix: edgy segments