Garry's Mod
Lua Patcher
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更新:2024年9月11日 @ 11時17分
更新者:Piengineer12

Version 2.3.1

NULL:SetAngles now does nothing

更新:2024年9月11日 @ 6時56分
更新者:Piengineer12

Version 2.3.0

Fixed every other module except the primitives patcher not working
NPC:SelectWeapon and PLAYER:SelectWeapon now do nothing when not given the weapon classname argument
NULL:SetPos now does nothing

更新:2024年7月6日 @ 5時43分
更新者:Piengineer12

Version 2.2.0

Fixed addon being potentially less effective on Linux systems

更新:2024年4月25日 @ 3時13分
更新者:Piengineer12

Version 2.1.9

Changed a few error log messages to be more clear
PHYSCOLLIDE:TraceBox now returns false when no origin is specified
net.Start now calls net.Abort if a message was started

更新:2024年4月6日 @ 8時48分
更新者:Piengineer12

Version 2.1.8

Made ENTITY:PhysicsInit actually call ENTITY:PhysicsInit when SOLID_NONE is used
NULL:EnableGravity and NULL:EnableMotion no longer generate errors

更新:2024年2月21日 @ 3時35分
更新者:Piengineer12

Version 2.1.7

Made ENTITY:PhysicsFromMesh do nothing when first argument is not a table

更新:2024年1月31日 @ 6時49分
更新者:Piengineer12

Version 2.1.6

Fixed ENTITY:PhysicsInit always returning nothing

更新:2024年1月31日 @ 6時40分
更新者:Piengineer12

Version 2.1.5

ENTITY:PhysicsFromMesh now does nothing when first argument is non-iterable
ENTITY:Physicsinit(SOLID_NONE, ...) now takes one tick to actually remove the entity's physics object
NULL:SetNWString, NULL:GetNWString, NULL:GetNWInt, etc. no longer causes errors
Fixed performance issue on vgui.Create when parent is nil

更新:2024年1月14日 @ 10時16分
更新者:Piengineer12

Version 2.1.4

NULL:GetNWBool now returns false instead of throwing an error
NULL:GetNWEntity now returns NULL instead of throwing an error
NULL:GetPrintName now returns "[NULL Entity]" instead of throwing an error
vgui.Create with invalid second argument now assumes parent is nil
hook.Remove no longer errors when first argument is invalid and not a string or second argument is either a function, number or bool

更新:2023年12月22日 @ 8時29分
更新者:Piengineer12

Version 2.1.2

Illegal characters are now removed when trying to run a command from Lua
DynamicLight first argument now defaults to 0