XCOM 2
[WOTC] Iridar's Template Master - Core
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Aggiornamento: 4 feb, 2:07

Minor code optimization.

Aggiornamento: 8 set 2024, 5:13

Addendum to previous update x2

Aggiornamento: 8 set 2024, 5:13

Addendum to previous update.

Aggiornamento: 8 set 2024, 5:00

Added handling for X2GrenadeLauncherTemplate.

Aggiornamento: 30 apr 2024, 12:50

Sync version to make sure the soldier class alteration works as needed.

Aggiornamento: 6 ago 2023, 0:32

Added X2GremlinTemplate to the list of templates handled by this mod.

Aggiornamento: 10 lug 2023, 2:15

Added a way to localize labels for markups of new stats.
Added class builder (potentially unstable, undocumented for now).
Alias tags now apply to RDLC array.

Aggiornamento: 19 ago 2022, 10:25

It is now possible to add a "NOT_" prefix to the DLC name in the RDLC array, and then the command will be executed only if that mod is NOT loaded.

Example:

+Edit_X2ItemTemplate = (RDLC = ("NOT_LW_SMGPack_WotC"), T = "SMG_T2", P = "CanBeBuilt", V = "false")

Aggiornamento: 18 ago 2022, 13:21

When using 'Calculate' operation, resource costs will no longer scale below 1. This will help single-build costs with Five Weapon Tier Overhaul to be more reasonable. Previously, adding more weapons into a tier could cause Alloy or Elerium costs to reduce to zero.

Aggiornamento: 7 mag 2021, 5:52

Added WeaponCat and NoWeaponCat as valid CVs for ItemState CP.