Garry's Mod

Garry's Mod

Sliding Ability
1-10 van 30 items weergegeven
< 1  2  3 >
Update: 22 dec 2024 om 21:51

  • Add sliding viewpunch + more optimizations
    (Merge pull request #5[github.com] from thecraftianman/master)
  • Compatibility with CLegs
    (Merge pull request #7[github.com] from afxnatic/master)

Update: 10 mei 2024 om 8:12

Update: 17 feb 2024 om 3:23

Added optional CVar sliding_ability_threshold for absolute speed threshold
(merged pull request #3[github.com])

Update: 17 sep 2023 om 7:29

Update: 3 mei 2023 om 3:07

  • Introduced new option: sliding_ability_max_speed
    (community contribution[github.com], defaults to 2500),
    which limits the maximum speed while sliding to prevent excessive speed.
  • Reduced lag in multiplayer game.
  • Fixed view model tilt animation.
  • Fixed some compatibility issues.

Update: 19 jun 2022 om 4:22

Fixed other players' posture was broken when sliding.

Update: 12 jun 2022 om 11:30

Fixed sliding_ability_cooldown_jump didn't work.

Update: 11 jun 2022 om 8:39

Forgot to include necessary module for previous fixes XD

Update: 11 jun 2022 om 8:27

  • Added compatibility for DSteps (I did very hacky way to fix).
  • Broken playermodel on map transition is no longer reproducable for me for some reason.
  • Introduced better prediction procedure for good slide experience in multiplayer game.

Update: 1 jan 2022 om 20:53

Fixed disabling the whole features on map transitions.