Garry's Mod

Garry's Mod

zs_dryfield_v4
1-9 van 9 items weergegeven
Update: 18 jan 2020 om 23:36

Updated incorrect workshop item, correcting

Update: 18 jan 2020 om 23:33

[removed]

Update: 22 feb 2019 om 16:39

fixed broken textures and models

Update: 15 feb 2019 om 21:24

Major asthetic overhaul, underground re-designed. More custom props, updated soundtracks for each wave, bug and optimisation fixes

Update: 31 jan 2015 om 17:19

Fixed missing texture and portal errors

Update: 12 dec 2014 om 22:55

UPDATE TO V3:

- Underground area refreshed with new texture + removed unneeded brush work to cull on the entity count.

- Added vents to OP undeground cading room which zombies can access after round 3.

- Blocked access to area commonly used to skycade.

- Changed zombie spawn to prevent zombies from being spawn camped as much.

- Boarded up the windows on the top level storage room to make for a viable cading location.

- Couple minor performance related tweaks.

Update: 13 dec 2013 om 22:27

-Players can no longer sniper camp on top of the cliffs

Update: 13 dec 2013 om 20:59

-Removed a lot of props to prevent people from crashing as much
-Added some soundscapes to give the map some life
-Improved fps in some areas

Update: 29 nov 2013 om 16:59