XCOM 2
Immolator + Chemthrower Abilities
Viser 21–30 av 80 bidrag
< 1  2  3  4  5 ... 8 >
Oppdatering: 6. juli 2021 @ 10.24

fixed a typo in the Covert Infiltration compatability config.

Oppdatering: 22. juni 2021 @ 8.44

fixed basic high velocity nozzles granting a larger than intended bonus to fire chemstorm radius.
fixed advanced and superior high velocity nozzles not granting a bonus to fire chemstorm radius.

Oppdatering: 7. mai 2021 @ 13.03

fix for Covert IInfiltration compatability. (due to changes in required syntax for stuff)

Oppdatering: 7. mai 2021 @ 13.03

Oppdatering: 18. apr. 2021 @ 19.39

Thermal Shock and friends now also check the source ammo against fire weapons/etc arrays.
Fixed a config issue for Mr.Nice's fixes for Chemthrower Suppression.

Oppdatering: 11. apr. 2021 @ 16.53

Adjusted code of Thermal Shock &co to be a little faster. may not be noticable.
Added Mk3 Grenades from Superior Explosives to the default fire/acid/poison weapon lists.
Bio Division's Elerium Poisoning now counts as Poison damage/effect for Unstable Reaction.
Immolator Upgrade Slots now configurable per tier.

Oppdatering: 11. mars 2021 @ 9.02

fixed an issue with the new mask.

Oppdatering: 10. mars 2021 @ 19.54

now using Chimera Squad's Sacred Coil flamethrower material. it's shiny and red!

Oppdatering: 10. mars 2021 @ 19.54

Oppdatering: 1. mars 2021 @ 12.41

moving ice canister localisation from immolators to bitterfrost protocol.