XCOM 2
Immolator + Chemthrower Abilities
Affichage des entrées 71-80 sur 80
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Mis à jour le : 21 févr. 2020 à 13h14

Units revealed by Incandesence will now have a yellow overlay instead of just being ordinary visible.
Allies will no longer get stock'd by Fine Control misses.
Fixed Smells like team spirit not granting a bonus charge to medispray.
Reduced the cooldown on fulmination

Mis à jour le : 2 févr. 2020 à 12h10

Added damage and upgrade breakthroughs.
Added Simplified Chinese translation.

Mis à jour le : 21 janv. 2020 à 8h16

minor localization change.

Mis à jour le : 20 janv. 2020 à 21h07

Changed animation for medispray and fumigate to resemble a medikit.
Buffed range table.
Firestorm/etc no longer appear when you lack ammo and don't have chemstorm.

Mis à jour le : 20 janv. 2020 à 7h08

Added compatability with Covert Infiltration.

Mis à jour le : 4 janv. 2020 à 11h30

fixed medispray being fired by your medkit if you have one ekuiped.

Mis à jour le : 29 nov. 2019 à 19h53

with rustyDios's blessing, assimilated some ability tag/localiztion stuff.
fixed the debuffs not actually working.
clued the game into chemthrower being a weaponcat.
fumigate and medispray can now be configured to not end turn.

Mis à jour le : 23 nov. 2019 à 22h02

fixed a wrong weapon assignment in rpgo specs.

Mis à jour le : 23 nov. 2019 à 5h21

fixed a spelling error.

Mis à jour le : 22 nov. 2019 à 12h15