Stellaris

Stellaris

Planetary Diversity - Unique Worlds
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Oppdatering: 29. mars 2022 @ 18.47

Hotfix
- Unique Traits now match parent habitability (ie Techno-Organic has alpine habs)
- Techno-Origin can now genemod other races
- Techno Cauldrons produce 25 instead of 30 pops

Oppdatering: 27. mars 2022 @ 22.17

Hotfix
- all races don't get the useless Living Metal Refinery

Oppdatering: 27. mars 2022 @ 19.35

Some Techno-Origin Hotfixes
- other pops will no longer try to build at the Techno Cauldrons
- Bio-Synths will no longer try to self-modify.
Also
- Lowered Eludium + Tiyanki SR costs

Oppdatering: 27. mars 2022 @ 12.04

- Rework/update to the Techno-Organic World Events
- Major Rework of the Techno-Organic Origin, now works similarly to the Clone Army Origin, see visual demos for more info.
- All Unique world SR cost lowered to 100 from 500
- Fixed the alloy Foundry building on the Crucible, will not work will all versions
- Updated edicts to match 3.3 updates to edicts

Oppdatering: 22. feb. 2022 @ 22.45

- Updated to 3.3

Oppdatering: 2. jan. 2022 @ 15.18

- Updated Manufacturing Building Overwrite to new changes
- Fixed some trait issues with Rogue/Assimilators/Secondary Races on Unique Worlds/Origins

Oppdatering: 22. nov. 2021 @ 9.18

- All Unique Starting Systems have gained Nebulas

Oppdatering: 9. okt. 2021 @ 15.44

- Fixed an issue with the Crucible Upgrade tech no appearing

Oppdatering: 6. okt. 2021 @ 21.20

- Crystal World Rework! New Art, Event. Buildings!
- Crystal Changed to Tropical Preference
- Fixed issue with Foundry Building on the Crucible

Oppdatering: 17. sep. 2021 @ 21.49

- Hotfix, see main mod changelog for info.