Stellaris

Stellaris

UI Overhaul Dynamic
Viser 381-390 af 548 forekomster
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Opdatering: 1. feb. 2020 kl. 4:20

  • Window adjustments.

Opdatering: 1. feb. 2020 kl. 3:25

  • Topbar - New look and optimized space.
  • Readjusted window positions to prevent new overlaps.
  • More space for alerts.
  • Fixed map icons list not being scrollable.
  • Probably some minor stuff that I forgot.

Opdatering: 18. jan. 2020 kl. 18:15

  • Colonization viewer - Repositioned the elements to optimize space usage.
  • Planet viewer - Fixed width of species name in the sidebar.

Opdatering: 11. jan. 2020 kl. 23:34

  • Modified leader level icons for the outliner.

Opdatering: 11. jan. 2020 kl. 8:16

  • Combat view - Fixed left side width for 1920x1080.

Opdatering: 10. jan. 2020 kl. 21:55

  • Fixed file name for combat_view.gui

Opdatering: 10. jan. 2020 kl. 21:52

  • Added new icons for leaders, goes all the way up to 50, but you need a dedicated mod to increase the cap.
  • Adjusted the skill level position for leaders, wherever needed.
  • Combat view is now wider.
  • Fixed header text for popups.
  • Fixed position for informative text in ship designer, when design is missing modules.

Opdatering: 5. jan. 2020 kl. 21:14

Happy New Year!
  • Save game window now adapts to height.
  • Fixed static anomaly icon on colonization window.
  • Probably something else that I've forgotten.

Opdatering: 19. dec. 2019 kl. 5:51

  • Fixed rules overview window, when starting a new game for lower resolutions.

Opdatering: 18. dec. 2019 kl. 14:35

  • Increased width on some scrollbars.
  • Situation log - Decreased description box height, to allow for more room when a situation log entry has a lot of counters. (Enough room for 9 counters)