Stellaris

Stellaris

UI Overhaul Dynamic
Viser 361-370 af 548 forekomster
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Opdatering: 16. mar. 2020 kl. 17:25

  • Updated for 2.6.0.

Opdatering: 16. mar. 2020 kl. 15:59

  • Thanks launcher.

Opdatering: 16. mar. 2020 kl. 15:56

  • Thanks launcher.

Opdatering: 16. mar. 2020 kl. 15:54

  • Thanks launcher.

Opdatering: 6. mar. 2020 kl. 16:16

  • Increased alerts slots:
    • Default: 4 -> 5
    • 1920: 6 -> 8
    • 2560: 10 -> 12

Opdatering: 6. mar. 2020 kl. 14:48

  • Fixed other resources value aligned itself wrongly when value exceeds width limit.
  • Fixed species selection window when building colony ship for 2560x resolutions, and gave it a sound when it opens.

Opdatering: 6. mar. 2020 kl. 10:43

  • Fixed crash cause by previous updated. 🙈

Opdatering: 6. mar. 2020 kl. 9:55

  • Changed the alerts per row value to be dynamic depending on resolution:
    • 4 for less than 1920 width
    • 6 for 1920
    • 10 for 2560 and higher
  • Fixed truncated percentages in war overview.
  • Removed empty gap if alert are in rows.

Opdatering: 5. mar. 2020 kl. 22:53

  • Fleet manager sidebar adjusted to minimize text overlaps.
  • Further fixes to text sizes for better flexibility with different localizations.
  • Moved alerts 20px to the right for 1920 and 10px to the right for 2560.
  • Modified bottom style for managing claims and trade routes.
  • Starbase sidebar for colony ships adjusted to a fixed size, similar to main starbase window.

Opdatering: 5. mar. 2020 kl. 15:45

  • More improvements for text elements with Chinese localization.