Arma 3
Operation TREBUCHET First Contact
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Uppdatering: 21 nov, 2022 @ 7:42

- Added first iteration of Spectre
- Covenant also available in greenfor now.
- Main menu cutscenes.
- Gave jackals with sniper rifles and carbines extra ammo
- Fixed elites floating facewear.
- Fixed wraith flak range issue.
- Fixed extra wraith passengers issue.

Uppdatering: 14 nov, 2022 @ 10:38

Uppdatering: 28 okt, 2022 @ 5:45

- Fixed all the annoying pop up errors.

Uppdatering: 24 okt, 2022 @ 13:47

- Added civilians in green side, including armed variants.
- Tweaked plasma impact sound volume.

Uppdatering: 20 okt, 2022 @ 10:58

- LAAGs can now deal damage to most aircrafts.

Uppdatering: 19 okt, 2022 @ 13:28

-Added turret tracking to gunner UI for Type-26 and Type-52 Wraiths
-Removed ACE as a requirement for the COV showcase
-Added Elite grenadier units
-Added Jackals with plasma rifles and plasma pistols to flesh out the base infantry for the time being
- Added additonal covenant groups, this time with mixed species
-Added AA wraith without flak scripts
- Added AA wraith with needle missiles
-Fixed "explosionSoundEffect is not a value" error
-Innies were additionally added to INDEPENDENT side
-Human Spartan armor
-Fixed "explosionSoundEffect is not a value" error
-Added Innies to INDFOR
-Plasma now generates light after being shot
- Changed plasma impact sounds and added sound variation

Uppdatering: 3 okt, 2022 @ 16:00

Uppdatering: 13 sep, 2022 @ 15:59

-Added DP variants to all Mark VI Spartan helmets

Uppdatering: 15 jun, 2022 @ 17:54

-Wraith Mortar hiddenSelections
-Concussion rifle
-Freeman and Chief display name changes
-Freeman Spartan armor texture update

Uppdatering: 15 mar, 2022 @ 19:44

- Fixed coldlands missplaced objects
- Made forerunner bridges indestructible
- Fixed Arcadia's main menu background.