Space Engineers

Space Engineers

Modular Encounters Systems
Viser 271–280 av 310 bidrag
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Oppdatering: 1. mai 2019 @ 13.39

- Added additional logging to track isolated crash conditions with Torch and scanning Drop Container Prefabs
- Added additional logging to NPC removal methods
- Fortified logic regarding identification and removal of NPCs that have no ownership.

Oppdatering: 27. apr. 2019 @ 4.11

- Added additional logging in Setup to help narrow down crash that may be result of mod conflict or Torch

Oppdatering: 26. apr. 2019 @ 7.48

- Fixed issue with NPC Weapon Replacer Blacklist/Whitelist

Oppdatering: 26. apr. 2019 @ 6.08

- Adjusted block reducer settings default

Oppdatering: 26. apr. 2019 @ 5.21

- Reworked prefab manipulator to be cleaner.
- Reworked SpawnGroup conditions to be cleaner.
- Added script to ignore grid names matching Drop Containers (Unknown Signals).
- Added mod message system to allow external spawn requests.
- Fixed threat score tags not working.
- Added script to ignore projected grids in clean-up (ignores grids without physics)

- Added New SpawnGroup features
- Replace Remote Control
- Disable/Enable Blocks By Name
- Disable Some Block Types
- Erase Ingame Scripts
- Change Turret Settings
- Clear Authorship
- Mod Block Exists
- Required Player Online
- PCU Check at area.

Oppdatering: 2. apr. 2019 @ 18.19

- Added integrated support for Suppress Vanilla Cargo Ships and Suppress Vanilla Exploration Encounters mods.
- Spawner now disables Cargo Ships and Random Encounters world options.
- Added potential fix for Weapon Randomizer turrets not targeting properly.

Oppdatering: 29. mars 2019 @ 17.42

GPS Tweak for DS

Oppdatering: 29. mars 2019 @ 17.32

- Added GPS Fix To Test

Oppdatering: 27. mars 2019 @ 9.27

- Fixed 'Replenish Systems' bugs
- Fixed Territory Issues with Planetary Type
- Fixed Crash in Weapon Randomizer Setup
- Isolated an Unidentified Crash in NPCWatcher (will trigger to log if it happens)
- Improved Network Messaging (switched to a ProtoBuf class)
- Tested report of Spawngroup Blacklist not working. Result: Appears to work fine.

- Added Chat Command for getting direction from planet core (needed for Territory Spawngroups)
- Added Chat Command that gets all eligible spawns at player position.

- Added General Settings for Weapon Randomizer Blacklist and Whitelist.

- Added Several New SpawnGroup tags (Details will be posted in Admin and Modders guide soon after update):
- SpawnGroupEnabled
- CutVoxelsAtAirtightCells
- SandboxVariables
- IgnoreWeaponRandomizerMod
- WeaponRandomizerBlacklist
- WeaponRandomizerWhitelist
- UseBlockReplacer
- ReplaceBlockReference
- UseBlockReplacerProfile
- BlockReplacerProfileName
- RelaxReplacedBlocksSize
- AlwaysRemoveBlock
- ConvertToHeavyArmor
- OverrideBlockDamageModifier
- BlockDamageModifier
- ShiftBlockColorsHue
- RandomHueShift
- ShiftBlockColorAmount
- ReduceBlockBuildStates
- MinimumBlocksPercent
- MaximumBlocksPercent
- MinimumBuildPercent
- MaximumBuildPercent

Oppdatering: 9. mars 2019 @ 16.52