Space Engineers

Space Engineers

Modular Encounters Systems
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Aggiornamento: 1 ago 2023, 22:06

2.69.22
- Some stuff CptArthur added, I think it was for threat score detection in behaviors?
- Added try/catch to a WC method that was hitting an exception
- Added Mod ID checks to Manipulation Profile Conditions
- Fixed "Use Server Price" for shipyard repair/construct controls

Aggiornamento: 15 lug 2023, 23:21

2.69.21
- Detection for WC WIP and CoreSystems Local

Aggiornamento: 15 lug 2023, 22:49

2.69.20
- WC static gun test for DarkStar

Aggiornamento: 9 lug 2023, 14:48

2.69.19
- Found some bugs in the FactionHelper class, lulled them into a false sense of security, then stabbed them in the back (with a fly swatter - how do you even stab with a fly swatter??)
- Also address a bug reported in comments with the AutopilotSystem. It might work now, but honestly I didn't test it. What could go wrong?

Aggiornamento: 3 lug 2023, 14:31

2.69.18
- Changes from last update apparently didn't make it in? So hopefully now they have
- Fixed a chat command related to MES grids and cleanup

Aggiornamento: 2 lug 2023, 8:44

2.69.17
- Uploaded some changes for CptArthur that I was told were important to have released before July 7th for... reasons.
- Work continues on my latest suffering endeavour.

Aggiornamento: 18 giu 2023, 19:44

2.69.16
- Potential fix for non-mes spawngroups and ownership issues post-spawn
- Added some stuff CptArthur has been waiting for me to merge and add for an unreasonable amount of time because I am the lazy this weekend.

Aggiornamento: 28 mag 2023, 16:32

2.69.15
- Added additional Diagnostics logging

Aggiornamento: 19 mag 2023, 5:54

2.69.14
- Added some profile logging
- Added some changes provided by CptArthur

Aggiornamento: 9 mag 2023, 20:06

2.69.13
- Another day, another update
- Added potential fix for subgrid shenanigans when using Shipyard System