Starbound

Starbound

Project Redemption
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Opdatering: 28. aug. 2020 kl. 16:02

*fixed up the window placement of the USCM remnant ship

Opdatering: 28. aug. 2020 kl. 15:16

The revamp update is finally here! And just in time for the end of summer too!

additions:
+buffed the ruin to tier 10
+buffed solus katana mech arm
+added a new page to the Terrene Union Codex

changes:
*completely revamped USCM remnant ship, it should be much less laggy now, and far more in line with established vanilla USCM ship design.
*converted the ancient sword into a dagger, with a custom swipe
*tweaked the thrust power of the rocket thrusters tech, should now act more like the multi jump tech when tapped
*tweaked the damage given from the protector's sphere to make it more viable in combat
*nerfed protector's armor defense back to default.

removals:
-removed expanded starting kit
-removed the tactical assault set
-removed the master manipulator skin
these items were removed because I did not ask permission, even if I gave credits to the people who sprited up those two items, I just couldn't sit with content like that in my mod. rest assured that those are the only things I did not get permissions for.

Opdatering: 7. juli 2020 kl. 13:02

added an additional snippet to the Terrene Union codex, and added some new lines to Koichi

Opdatering: 25. juni 2020 kl. 13:22

hotfix for MPI support

Opdatering: 25. juni 2020 kl. 10:31

3.0 update:
Additions:
-Impervium alloy
-Impervium armor
-an Impervium shield
-New dialogue for Esther, Nuru, Koichi, and the Baron
-Two new codices
-a USCM remnant bunker dungeon

Changes:
NOTE: I changed the ids for the ancient sword, ancient mask and assault set for the sake of compatibility, apologies for the inconvenience
-fixed the strange synergy between the protector's sphere and other protector's armor techs alongside some minor tweaks to them
-removed augment support for the protector's armor set, moved it to an optional addon instead: https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?edit=true&id=2141649786

Opdatering: 7. mar. 2020 kl. 10:09

hotfix to *hopefully* have fixed the USCM tower microdungeons

Opdatering: 5. mar. 2020 kl. 15:51

hotfix patch for the shadow guards, they shouldn't just stand there when not fighting anymore

Opdatering: 5. mar. 2020 kl. 15:12

fixed the spawnrate of the USCM tower dungeons now (they should be much rarer now) and buffed the protector's armor slightly. new additions include reusable and largely improved versions of the bounty hunting vehicles, shadow guards and an addendum to the paladin initiative codex

Opdatering: 3. jan. 2020 kl. 17:19

2.0 revamp:

many thanks for you guys patiently waiting for this update, school was keeping me pretty busy but I finally got this out! it should be noted that the revamped USCM cruiser couldn't make it to this update and will be slated for the next instead.

new additions:
-enabled the ability to have the protector's techs availible outside of the armor (players already with it may need to craft a new set if taking out of the inventory and then back doesn't work in enabling this).
-protector's techs have had some polishing in general.
-added new USCM tower microdungeon! you can rarely find it on most vanilla planets.
-added non-racial armor sets into the valuables loot pool.
-gave the lazercaster an alt ability.
-added in an ancient mask and ancient sword, they can be found as archeology rewards.
-added in neo tonfas, which can be found in the peacekeeper store.
-probably some other things I forgot.

Opdatering: 11. aug. 2019 kl. 13:47

another tweak and another logo update :P