Garry's Mod

Garry's Mod

gmDoom
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Uppdatering: 20 dec, 2018 @ 0:33

Uppdatering: 18 dec, 2018 @ 21:44

Miscellaneous
  • Users are now prevented from using the enter and arrow keys as keybinds for toggling the gmDoom menu and automap.

Bug Fixes
  • Moved Doom Props spawnlist to root node instead of parenting it to the Doom node, which had been preventing it from appearing.

Uppdatering: 6 maj, 2015 @ 2:09

Bug Fixes
  • Fixed Revenant projectiles turning instantly.

Uppdatering: 5 apr, 2014 @ 15:10

Uppdatering: 5 apr, 2014 @ 1:08

Uppdatering: 4 apr, 2014 @ 13:42

Bug Fixes for issues introduced in the 04/03/2014 Garry's Mod patch
  • Fixed issue that prevented the "Downscale" postprocessing effect from being applied.
  • Fixed issue that caused the automap to instantly vanish.
  • Fixed errors related to entity removal.

New Features
  • Added menu. Menu can be accessed with the concommand "doom_cl_menu_toggle". A bind to open the menu can be set from the "Client Options" submenu.

Uppdatering: 5 jun, 2013 @ 10:16

Bug Fixes
  • Fixed texture generation under Garry's Mod patch 165.

Uppdatering: 5 jun, 2013 @ 9:23

Uppdatering: 27 maj, 2013 @ 8:52

Miscellaneous
  • Added clientside concommand "gmDoom_info"
  • Added clientside concommand "gmDoom_spewaddons"

Uppdatering: 16 maj, 2013 @ 20:08

Bug Fixes
  • Caught an error that occurred while reporting a network error.