Garry's Mod
gmDoom
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Aggiornamento: 20 dic 2018, 0:33

Aggiornamento: 18 dic 2018, 21:44

Miscellaneous
  • Users are now prevented from using the enter and arrow keys as keybinds for toggling the gmDoom menu and automap.

Bug Fixes
  • Moved Doom Props spawnlist to root node instead of parenting it to the Doom node, which had been preventing it from appearing.

Aggiornamento: 6 mag 2015, 2:09

Bug Fixes
  • Fixed Revenant projectiles turning instantly.

Aggiornamento: 5 apr 2014, 15:10

Aggiornamento: 5 apr 2014, 1:08

Aggiornamento: 4 apr 2014, 13:42

Bug Fixes for issues introduced in the 04/03/2014 Garry's Mod patch
  • Fixed issue that prevented the "Downscale" postprocessing effect from being applied.
  • Fixed issue that caused the automap to instantly vanish.
  • Fixed errors related to entity removal.

New Features
  • Added menu. Menu can be accessed with the concommand "doom_cl_menu_toggle". A bind to open the menu can be set from the "Client Options" submenu.

Aggiornamento: 5 giu 2013, 10:16

Bug Fixes
  • Fixed texture generation under Garry's Mod patch 165.

Aggiornamento: 5 giu 2013, 9:23

Aggiornamento: 27 mag 2013, 8:52

Miscellaneous
  • Added clientside concommand "gmDoom_info"
  • Added clientside concommand "gmDoom_spewaddons"

Aggiornamento: 16 mag 2013, 20:08

Bug Fixes
  • Caught an error that occurred while reporting a network error.