Company of Heroes 2

Company of Heroes 2

WORLD AT WAR (Akula) - TUNING PACK
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Uppdatering: 29 maj, 2018 @ 12:02

(Update v1.0.5.4)
General:
  • Gameplay has been redesigned for my new exclusive Game Modes Pack.

  • Small balance related issues have have been fixed.

Uppdatering: 21 maj, 2018 @ 8:42

(Update v1.0.5.3)
General:
  • AI medium tank production for the axis has been improved.

  • AI will not spam vehicle Critical Shot ability for US and British snipers.

Uppdatering: 6 maj, 2018 @ 11:57

(Update v1.0.5.2)
General:
  • Soviet Commander Passive mine abilities now require 0 CP.

  • Infiltration Commandos ability has been added to British Vanguard Operations Commander.

Uppdatering: 2 maj, 2018 @ 11:21

(Update v1.0.5.1)
General:
  • All support units can camouflage now.

  • USF, British and Soviet free tank reinforcements now give maximum of two medium tanks instead of three at a time.

  • Camouflage for all infiltration infantry units have been reworked, and is now more effective like its was back in COH1.

  • Wreckage Recovery Half-tracks range has been decreased.

  • Neural wreckage on the battlefield will automatically get demolished within four minutes of its creation.

  • Neural wreckage initial health has been decreased and it is easier to destroy.

  • Light Recon Upgrade vehicles e.g. Stuart, AEC, Sdkfz 222, T-70, and Luchs, can now detect camouflaged units like snipers.

  • OKW Knight's Cross Holders, Soviet Shock Troops, and USF Paratroopers can now camouflage as well.

  • USF Rear Echelon troops Volley Fire ability has been improved and is now quite effective.

Uppdatering: 29 apr, 2018 @ 10:09

(Update v1.0.5.0)
General:
  • AI gameplay has been further improved.

  • AI heavy tank rushes have been reworked for improved balance.

Uppdatering: 5 apr, 2018 @ 6:39

(Update v1.0.4.9)
General:
  • Soviet Booby Trap ability has been changed with Soviet KV1 dispatch ability.

  • Soviet Tank detection ability has been changed with Soviet heavy mortar ability.

Uppdatering: 3 apr, 2018 @ 22:21

(Update v1.0.4.8)
General:
  • Land matress for both USF and British can no longer capture territory.

  • Minor unit animation related bugs have have been fixed.

Uppdatering: 3 apr, 2018 @ 22:01

(Update v1.0.4.7)
General:
  • Ostheer Breakthrough Tactics ability has been reworked.

  • British Smoke Assault and Raid Operation abilities have been reworked as well.

Uppdatering: 3 apr, 2018 @ 9:18

(Update v1.0.4.6)
General:
  • USF vehicle crew recapturing issues have been fixed.

  • M10s and Captured Panther tanks for British and Soviets have been improved.

  • British Command Vehicle ability's rare bug has been fixed.

  • AI gameplay has been further tuned.

  • Minor balance related issues have been resolved.

Uppdatering: 2 apr, 2018 @ 6:14

(Update v1.0.4.5)
General:
  • USF M4/76 Sherman rare veterancy bug has been fixed.

  • OKW Sturm Tigers MP cost has been increased to 640.