Company of Heroes 2

Company of Heroes 2

WORLD AT WAR (Akula) - TUNING PACK
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更新于:2020 年 8 月 3 日 上午 8:33

(Update v1.2.4.4)
General:
  • US M5 76mm AT gun emplacement can now be self-destructed like its counterparts.

  • Known UI related issues due to the last patch have been fixed.

更新于:2020 年 8 月 3 日 上午 6:03

(Update v1.2.4.3)
General:
  • OKW forward HQs, British forward assembly, observation posts, emplacements, and immobile weapon platforms can now be self-destructed.

  • HMG base defenses will now produce wreckage on destruction, which can be repaired to recover the original structure.

更新于:2020 年 8 月 1 日 上午 10:27

(Update v1.2.4.2)
General:
  • Further AI tweaks and optimizations for smoother and more immersive gameplay.

  • US Paratroopers missing weapon bug has been fixed.

更新于:2020 年 8 月 1 日 上午 8:08

(Update v1.2.4.1)
General:
  • Newly added custom maps available on the Steam Workshop are now compatible.

  • Infantry pathing issues on retreat especially for US base has been fixed.

更新于:2020 年 7 月 31 日 上午 10:02

(Update v1.2.4.0)
General:
  • AI gameplay has been further optimized. AI will now require line of sight before it can deploy light artillery units (e.g. mortars) in a targeted area.

  • Minor UI related issues have been fixed.

更新于:2020 年 7 月 30 日 上午 6:09

(Update v1.2.3.9)
General:
  • AI will be more aggressive and will try to probe enemy lines if boxed in during Battle Stage I.

  • AI controlled support weapons like HMGs and mortars have been tweaked & improved.

更新于:2020 年 7 月 6 日 上午 3:33

(Update v1.2.3.8)
General:
  • Bolt-action and semi-automatic infantry weapons have been overhauled. Non-upgraded infantry can now effectively fight back upgraded infantry if they are in proper cover.

  • Valentine Observation tanks, Panzer IV Infantry Support tanks, and Panzer IV Command tank have their health increased to make them more viable in Battle Stage II and III.

  • Flame Hetzer fuel cost has been decreased to 65, while its armor and health have been tweaked to increase its survivability.

  • Stug III and Jagdpanzer IV have increased health to make them more attractive options for Anti-tank warfare.

更新于:2020 年 6 月 9 日 上午 11:30

(Update v1.2.3.7)
General:
  • Vehicle recovery time of Recovery Half-tracks is now dependent on vehicle size. Heavy tanks will take longer to recover as compare to light tanks.

  • Rare bug regarding vehicle recovery which caused a wreckage to keep spawning vehicles has been fixed.

更新于:2020 年 5 月 29 日 上午 3:26

(Update v1.2.3.6)
General:
  • Hand-held anti-tank weapons e.g. Bazooka, PIAT and Panzerschreck have been further tweaked. Their long range effectiveness has been decreased, but they are still effective against enemy armor at medium to close range.

  • AI on-map artillery units will now prioritize heavy armor over medium, and medium armor over light armor.

更新于:2020 年 4 月 26 日 上午 7:28

(Update v1.2.3.5)
General:
  • Commando smoke grenade issue where smoke is not deployed under certain circumstances has been fixed.

  • Panzerfaust speed has been tweaked and is now comparable to its counterparts.

  • Invincibility bug of Soviet ZiS-3 field gun has been fixed. Special thanks to fellow modder Sneakeye for the solution.

  • Concrete wall build time decreased by 20%.

  • Tuning Pack has been updated as par the latest Relic patch.