Company of Heroes 2

Company of Heroes 2

WORLD AT WAR (Akula) - TUNING PACK
Viser 311-320 af 325 forekomster
< 1 ... 30  31  32  33 >
Opdatering: 6. jan. 2018 kl. 2:04

(Update v1.0.1.4)
General:
  • USF Command Squads have been reworked.

  • Mod UI has been improved.

Opdatering: 5. jan. 2018 kl. 3:09

(Update v1.0.1.3)
General:
  • Demo charge and goliath can now destroy barbed wire and sandbags just like tank traps.

  • Goliath now costs 50 manpower and 40 munitions.

  • Jager light infantry cost has been decreased to 280 manpower.

  • Knight Cross Holders have one sniper again and their new cost is 450 manpower.

  • Panzerfusiliers leader now has a Infrared STG44.

  • Panzerfusiliers and Assault Grenadiers have new icons now.

Opdatering: 21. dec. 2017 kl. 23:55

(Update v1.0.1.2)
General:
  • All known Bugs due to December patch have been fixed.

  • Smoke has been added to OKW light infantry gun.

  • AT Guns Camo for all factions have been improved.

  • Fallschirmjäger ability now paradrop two squads.

  • Fallschirmjäger can upgrade with an MG42 and a Panzerschreck.

  • Knights Cross Holders performance have been matched with their high price.

Opdatering: 17. dec. 2017 kl. 10:07

(Update v1.0.1.1)
General:
  • AI gameplay has been further tuned.

  • AI heavy tank late game rushes have been fixed.

  • Known AI related bugs have been fixed.

Opdatering: 16. dec. 2017 kl. 11:58

(Update v1.0.1.0)
General:
  • AI has been dramatically improved.

  • AI now upgrades (tech up) fully and also utilizes late game heavy tanks.

  • M5 76mm AT Gun emplacement has been added to USF.

  • Soviet Reserves and USF Armored Spearhead has been reworked.

  • All mobile MGs have a max limit of two on the battlefield.

  • Howitzer and long range SPF gun limit has been increased from 2 to 3 for all factions.

  • All allies late game tank destroyers' health and armor has been improved.

  • All flame weapons have been buffed.

  • Build time for mines have been decreased.

  • P-47 and Typhoon AT rockets have been buffed.

  • IS-2's accuracy has been improved.

  • Sherman 76mm close range pentration has been improved.

  • Su-85's shell changing bug has been fixed.

  • Fallschirmjägers airdrop reinforcement bug has been fixed.

  • New skins have added for OKW Tiger-I and 251 halftracks.

Opdatering: 12. nov. 2017 kl. 11:00

(Update v1.0.0.9)
General:
  • Custom skins can now be used for all factions.

  • New skins have been added for units which cannot use custom skins.

  • Soviet can now build two Katyusha Rocket Launchers.

  • OKW and Ostheer can now build three artillery batteries.

  • Demo charges no longer destroy wrecked base buildings.

Opdatering: 19. okt. 2017 kl. 9:36

(Update v1.0.0.8)
General:
  • Third stage of Mod optimization has been achieved.

  • A rare bugsplat error has been fixed.

  • British infantry sections UI bug has been fixed.

  • Tranfer orders ability bug has been fixed.

  • Troop training has been removed from the Supply Yards permanently for all factions.

Opdatering: 18. okt. 2017 kl. 9:40

(Update v1.0.0.7)
General:
  • Second stage of Mod optimization has been achieved.

  • Bugsplat on exiting game has been fixed.

  • USF and British weapon rack UI bugs has been fixed.

Opdatering: 18. okt. 2017 kl. 8:37

(Update v1.0.0.6)
General:
  • USF weapon rack bug has been fixed.

  • British weapon rack bug has been fixed.

  • British infantry section demo UI bug has been fixed.

Opdatering: 18. okt. 2017 kl. 7:09

(Update v1.0.0.5)
General:
  • Tiger Ace manpower and fuel restriction has been removed.

  • Mod UI has been improved.