Stellaris

Stellaris

Ethics and Civics Classic (Machine Spirit Update)
Zobrazuje se 31–40 z 891 položek
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Aktualizace: 31. srp. v 20.36
provedl Coggernaut

Fixed Leader Traits

Aktualizace: 29. srp. v 15.03
provedl Coggernaut

Posted an updated with Bug Fixes thanks to Szatan2000 (Emperor)

His update also includes technocracy & science directorate fixes and removal of clerks (clerks maybe to be reworked in future)

Aktualizace: 26. čvc. v 14.20
provedl Coggernaut

Hotfix:
Fixed BioGenesis Prescripted Empires not showing up (and updated them to have E&C civics)

Aktualizace: 25. čvc. v 23.55
provedl Coggernaut

Small Update:
- Gestalt Catalytic (Food --> Alloy) Civics updated to be inline with normal-empire equivalent.
- Machine Civic "Zero-Waste Protocol" now has Bonus Effects when paired with ecocentrist ethic

Aktualizace: 24. čvc. v 22.30
provedl Coggernaut

Hotfix:
- Gestalts can make commercial zones now

Aktualizace: 24. čvc. v 19.32
provedl Coggernaut

Hotfix:
- Removed consumer goods upkeep for gestalt priest jobs

Aktualizace: 24. čvc. v 18.53
provedl Coggernaut

Small Update:
- Gestalts can have 1 extra ethic now

Aktualizace: 24. čvc. v 9.25
provedl Coggernaut

Hotfix Update:
- Machine Spirit can now take Psionic Ascension
- Criminal Market policy now allows criminals to produce crime output if the planet has Crime Lord Deal

Aktualizace: 13. čvc. v 15.21
provedl Coggernaut

Letters of Marque & Pirate Lord civics updated:
- Immersive Jobs
- Pirate Lord now incorporates Treasure Hunter Origin mechanics (story requires DLC)
- Many jobs have flavor when combined with pirate-themed civics
- Pirate Leadership (dangerous tech --> Guarantees Birth of Space Piracy in system) but gives traits
- Letters of Marque is now available for Non-Megacorps
- Pirate Lord's leadership changes on death instead of having elections (like normal megacorps)

Barbaric Despoilers Civic Update
- Special interaction with Clone Army origin
- Can be combined with Pirate Lord now

New Pirate Shipset thanks to Author Pilgrim for allowing E&C to incorporate Pirate Ship Set (standalone)
https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2531304441

Suggestions for Pirate Content is welcomed!


Other:
- Resort World rework (hotfixes)
- Catalytic Processing touch-up
- Ocean Paradise touch-up

Aktualizace: 6. čvc. v 20.49
provedl Coggernaut

Resort Words Update!~

Can build Resort World Cruises as long as you own a Resort World:
- Cruise Ship will give any planet it visits the modifier 'Luxurious Goods' for two years
- Cruise Ships will give planets it visits the modifier 'Resort World Branch' for as long as it remains in the same system
- Can be set to randomly roam within a single system; distributing luxurious goods to planets within