RimWorld
RIMMSqol
目前顯示第 51-60 項,共 396 項
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更新:2023 年 12 月 5 日 @ 下午 12:15
Razuhl 發表

Added property needs to trait degrees in the traits category.

Added needs category.

Clarified tooltip for "severity per day" in the hediffs category, that the value changes aren't retroactive.

更新:2023 年 10 月 17 日 @ 下午 9:43

Added "Covers Nudity" property for apparel.

更新:2023 年 10 月 16 日 @ 上午 10:18

Added "Storage Filter" and "Storage Default" properties for buildings that have storage settings.

更新:2023 年 10 月 9 日 @ 上午 4:21

Added "Desciption" property to research projects.

Added "Job Label" property to recipes.

更新:2023 年 10 月 5 日 @ 上午 6:07

Bug Fix: "Type" setting fields would prioritize default values over saved values. Affected fields where "Worker Class", "Worker Counter Class" and "Ingredient Value Getter Class" in the "Recipes" category.

Bug Fix: The select page wrongfully assumed it wasn't initialized and would add an additional list on top of the already existing list, causing issues when scrolling.

更新:2023 年 10 月 3 日 @ 下午 2:38

Fixed icon positioning in drop-down-designators(grouped architect buttons) in case more than one column is rendered.

更新:2023 年 8 月 29 日 @ 下午 3:14

Updated in game description to be more informative. Moved incompatibility with performance fish into description.

更新:2023 年 7 月 25 日 @ 上午 8:18

Added property "Relic Chance" to "Weapons", "Apparel" and "Items" categories.

更新:2023 年 7 月 24 日 @ 上午 8:26

Added property "Component Management" to "General Settings" category. Added entry to the manual for "Component Management".

更新:2023 年 7 月 20 日 @ 上午 3:45

Added property "Paintable" to categories "Buildings" and "Floors and Terrain".