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@SirKaas The emote signaling a level up(or down) is just an information it doesn't require any input.
@Joanne Try adding sow tags. "Ground" should be for normal planting.
@pgames-food Those debries are a cost refund. Any terrain that either has "Refund Ratio" at zero or no construction costs won't leave anything behind.
for buildings, i can specify a "killed leavings" value(s)but is there a way to do this for FLoors too? for example, there are some types of concrete flooring found via mods, but they never return anything (although other floor types do return blocks etc)
@pgames-food I'am afraid not, moving the extra portion up in the rendering is possible but code might rely on the order that the callbacks are used in and I also have no idea how a user would be able to configure the different order for the various float menu entries.