Garry's Mod

Garry's Mod

NPC Spawn Platforms v3
目前顯示第 11-20 項,共 24 項
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更新:2018 年 12 月 31 日 @ 下午 2:57

v3.0.2
  • Rename STool

更新:2018 年 12 月 31 日 @ 上午 9:56

v3.0.1
  • Fix corrupt GMA

更新:2018 年 12 月 31 日 @ 上午 5:37

v3.0.0
  • Rewrite pretty much everything
  • Change NPC spawn delay to pause once the maximum NPC limit is reached
  • Fix key bindings not being cleaned up properly
  • Block non-admins duplicating platforms in adminonly mode
  • Fix saves
  • Remove from spawn menu
  • Show when platform is in the wrong orentation to spawn something

更新:2016 年 8 月 15 日 @ 下午 2:30

2.4.0:
- Add support for Hammer IO
- Rejig the NPC
- Add an "All" tab with the old style gigantic list
- Support the Common Prop Protection Interface (FPP et al)

更新:2016 年 5 月 10 日 @ 上午 11:11

v2.3.2 - Fix NPCs with no category breaking the tool

更新:2016 年 5 月 8 日 @ 下午 12:31

v2.3.1 - Be safer with baseclasses

更新:2016 年 5 月 8 日 @ 上午 9:37

v2.3.0
- Completely rebuilt internal vars + networking - API is now platform:GetMaxNPCs() instead of platform.k_maximum.
(k_* vars are still available for compatibility reasons, but are deprecated)
- Now compatible with Saves, Duplication and persistence
- Fixed WireMod not duplicating correctly
- Now uses the WireMod overlay when available
- Added tabs to the NPC selection
- Fix "None" missing from the weapons menu

更新:2016 年 5 月 7 日 @ 上午 9:58

v2.2.3 - Fixed NextBots having 0 health

更新:2014 年 11 月 8 日 @ 上午 6:58

v2.2.2 Fixed some weird bugs involving SNPCs

更新:2014 年 7 月 6 日 @ 上午 9:18

v2.2.1 - Fixed some functions being global and made spawn platforms frozen by default