Garry's Mod

Garry's Mod

NPC Spawn Platforms v3
Menampilkan11-20 dari 24 kiriman
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Pembaruan: 31 Des 2018 @ 2:57pm

v3.0.2
  • Rename STool

Pembaruan: 31 Des 2018 @ 9:56am

v3.0.1
  • Fix corrupt GMA

Pembaruan: 31 Des 2018 @ 5:37am

v3.0.0
  • Rewrite pretty much everything
  • Change NPC spawn delay to pause once the maximum NPC limit is reached
  • Fix key bindings not being cleaned up properly
  • Block non-admins duplicating platforms in adminonly mode
  • Fix saves
  • Remove from spawn menu
  • Show when platform is in the wrong orentation to spawn something

Pembaruan: 15 Agu 2016 @ 2:30pm

2.4.0:
- Add support for Hammer IO
- Rejig the NPC
- Add an "All" tab with the old style gigantic list
- Support the Common Prop Protection Interface (FPP et al)

Pembaruan: 10 Mei 2016 @ 11:11am

v2.3.2 - Fix NPCs with no category breaking the tool

Pembaruan: 8 Mei 2016 @ 12:31pm

v2.3.1 - Be safer with baseclasses

Pembaruan: 8 Mei 2016 @ 9:37am

v2.3.0
- Completely rebuilt internal vars + networking - API is now platform:GetMaxNPCs() instead of platform.k_maximum.
(k_* vars are still available for compatibility reasons, but are deprecated)
- Now compatible with Saves, Duplication and persistence
- Fixed WireMod not duplicating correctly
- Now uses the WireMod overlay when available
- Added tabs to the NPC selection
- Fix "None" missing from the weapons menu

Pembaruan: 7 Mei 2016 @ 9:58am

v2.2.3 - Fixed NextBots having 0 health

Pembaruan: 8 Nov 2014 @ 6:58am

v2.2.2 Fixed some weird bugs involving SNPCs

Pembaruan: 6 Jul 2014 @ 9:18am

v2.2.1 - Fixed some functions being global and made spawn platforms frozen by default