Space Engineers

Space Engineers

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Ramlethal - Frigate
   
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Type: Blueprint
标签: ship, safe, large_grid
文件大小
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更新日期
11.522 MB
11 月 16 日 上午 7:33
11 月 18 日 下午 8:19
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Ramlethal - Frigate

描述
Very fast and heavily armed warship with a certain Gear installed as her central computer. Survival ready for fully self reliant operation. Able to fight a large variety of different opponents.

Designed to be built on official keen servers. Its role is to be my go to PVE/PVP ship while having lots of PCU left available for other stuff. Mainly I wanted to be able to build one of these (12 625 pcu)+ my esdeath destroyer (5 897 pcu) and have a back up industrial ship (~1 500 pcu). I also designed the landing pad and connectors so Ramlethal can carry any one of my fighters (even the large grid ones) and land on flat ground while haveing the fighters rotated upwards for easy take off and landing. By default all connectors are large connectors. It does all of this while being my most combat effective ship I've built.

Now this has been an on going project since this summer, and its almost december. Its been a long road. I started her design process with nothing but a empty frame and tested many turret layouts to find the most effective one that could be built with roughly 10 000 pcu. I'm really proud of the end result, all artillery turrets are spread out yet super firing in a pretty large cone at the front of the ship. All gatlings and assault turrets can be focused on single target below the ship, I found that to be the best method to deal with drones and player made missiles. Focus all small fire at a single point while accelerating upwards. Good gatling coveredge in 360 degrees with no blind spots against hydromen. I think i would struggle to find a more optimal layout that looks this good if I were to try again.


Stats:

PCU, 12 625
Mass, 1 650 000 Kg
Weapons, 6 Railguns, 11 Artillery Turrets, 3 Assault turrets, 4 gatling turrets, 1 Interio turret
Flight time, 25 - 180 minutes

- 5 large hydrogen tanks and 13 H2/02 Generators. Refuels in roughly an hour with 1X refining speed settings.
- All Industry and survival blocks. 1 refinery,1 assembler, 2 medical rooms, 1 food processor, 7 farms, irrigation system, - 1, algea farm, 1 oxygen farm, 2 solar panels.
- 31 small cargo containers.
- 5 strategically located ammo magazines to prevent chain detonaiton.
- 3 Jump drives with about 5 000 kmjump range without cargo.
- Ore detector and Drill.
- Contract block and ATM.
3 条留言
PossuPata  [作者] 11 月 17 日 下午 4:37 
@_TG_ Good suggestion, but I think there should already be enough space to park most small grid miners on the workshop already. I think I'm gonna end up adding the drill because I remembered they are invulnerable to collision damage. A ship called Ram Lethal needs to be able to ram :D
_TG_ 11 月 17 日 下午 12:12 
Maybe you could design a small mining ship which can dock at the back?
PossuPata  [作者] 11 月 17 日 上午 3:03 
I'm currently debating if I should add a drill head to the front as default. If you think it needs it I will add it.