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"[V1024-EBF] Elite Bionics Framework has detected some mods using the unmodified GetMaxHealth() method, which violates the EBF protocol. The author(s) of the involved mod(s) should adopt the EBF to clarify their intentions.
For now, the unmodified max HP is returned.
The detected mod comes from: GTHealthDisplay"
I can send you my player.log directly, since my game isn't allowing me to upload a log.
The Animus Vox is by default body size 0.65 and the implants don't show up (implants from FSF and Vanilla implants and some modules from other implants mods do show)
I moved all sliders in Alpha Implants to lowest which should allow any body size to use implant
I disabled the Categories in A Dog Said 2
I put Xenobionic animal->animal to loose
saved, restarted game - The implants I want still do not show
It's not that the implants from Alpha Implants do not show at all though. The Animal Enlarger shows up and lets me embigged the Animus Vox to body size 1.3, but still no dice with the work chip or dermal armor implants even when he is bigger.
Hauler Ant (body size 2.5) and Dusk Prowler (body size 1.50) can install them from the get go with any combination of the mod settings.
At the end of the day I think it's more about self-restraint, most of the time the implants are sensible for the animal sizes (I have Animus Vox, Hauler Ant and Dusk Prowler)
And yes, as someone who has played since A17, modded since 1.3 ... with over 5000 hours in just Steam-recorded time ... which says nothing about hours of modding ... yeah ... it's simply one of the finest games ever made, period ... and I too am NOT an addict. :D
I only got in RW recently and it's worse than crack.
190.5 hours past 2 weeks
437 hrs on record
I can stop whenever I want btw.
Mapping a large set of body parts from "Install extra advanced drill arm (left)":
I forgot which mod adds the extra arms / research+surgeries
[XenoPatch] Could not unpatch VREAndroids: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 3F0AFFE6]
at XenobionicPatcher.XenobionicPatcherInitializer.TryUnpatchVREAndroids () [0x00027] in <3ede4c5bd51d43fabce103cd7339d361>:0
and then yellow warning about large amount of the surgeries patched, I guess this is to be expected, just wondering if it's really supposed to patch three quarters of a million! surgeries :o
Injected fleshlike surgical recipes into fleshlikes (took 0.8990s; 740,350 combinations)
full log: https://gist.github.com/HugsLibRecordKeeper/3e0b6da8926754d2c2c6406b7b0a564a