tModLoader

tModLoader

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New Fire 新火契约
   
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tModLoader版本: 1.4.4
文件大小
发表于
更新日期
51.126 MB
10 月 31 日 上午 1:41
11 月 17 日 下午 9:06
14 项改动说明 ( 查看 )

订阅以下载
New Fire 新火契约

描述
新火 Mod

欢迎提供反馈!我或许无法一一回复,但每条建议我都会认真查看。
本模组由个人独立开发,英文翻译虽非专业,但我会尽力保证语句清晰易懂。
目前,我们只能参考旧的、已弃用的维基;也许有一天它会被恢复。

内容概览
完整扩展:近战武器、远程武器、弹药、药水
其他内容:生物、作物
. 总物品数 [373]
. Boss +1
. 事件 +1
. 武器 +90
. 饰品 +40
. 其它 +50
. 弹药 +80 无尽 +128
Mod Support Adjustments ↓
. Calamity Mod +3
. Forandera +5
. Magic Storage +1

设置选项
伤害倍数调整:0% 至 200%
可禁用所有饰品侦察镜的效果
可禁用所有新火武器的振动

特别致谢
感谢 Forandera 社区全体成员的支持。
感谢所有提出建议与提供帮助的玩家。
作为作者,我会尽力保持内容的持续与稳定。
当新事物诞生时,我们总需要一些超越常规的想象。
我们尽可能采用原创逻辑,尽管这个世界总有太多巧合。

#region 致中文玩家
我们专注于在原版逻辑下,探索新颖而自洽的战斗体验。
模组的平衡与稳定性基于原版环境设计,因此不建议与其他大型模组同时使用。
这不是一个追求体量或华丽特效的扩展,而是一次专注于“创意密度”与“手工艺感”的微型冒险。
如果你也钟情于发掘独特的设计与不落俗套的奇思妙想,这里诚挚欢迎你。
盒式平衡:数值爆炸,一刀砍废;慢慢回调,略超原版。
#endregion

版本更新
= 无尽弹药转换计划 =
注意:因内部命名调整,此计划中的物品需重新制作。我们相信新版本的体验值得你这样做。
遗留项目将在未来的更新中逐步删除。新版本带有额外的辅助效果。
其他更新:
. 调整了冲刺近战的效果。
. 调整了骑士长矛的效果。
. 恢复了古老版本的餐饮。
. 优化了一些材质。
. 优化了剑气武器的弹道模式
. 修复了大多数多人游戏兼容性问题。

学习与交流
Remake的1.4.4模组教程、B站相关教程——这些都是我最初学习模组开发的起点。
如果你也想踏上创作之路,不妨去搜索看看!
495073610 (QQ群,模组讨论)
922533443 (QQ群,联动:Forandera)

#region 关于作者
若内容与你期待的不符,请取消订阅即可。
感谢你试玩这个模组,无论你觉得它好还是不好。
#endregion
引用自 tModLoader NewFire
Developed By Qohe, Rina Endewote
7 条留言
MegaMotorMan 11 月 8 日 下午 5:04 
Not a bug but a suggestion, I think that the value of some of the potions need to be tweaked a bit. For example the magic slag potion is worth over 10 gold and only requires 1 bottle of water, 1 day bloom, 1 moon glow, and 1 glowing mushroom in order to craft it.

You can make a platinum selling just 10 of these which is very easy to make considering it's ingredients, even at the beginning of a play through With just a basic farm for day bloom, moon glow, and glowing mushrooms I can very easily make a stack of 100 of these and sell it for 10 plat very often.

I decided to refrain from using this method to make money because it is way too OP, but I felt the need to mention it in case that might be something you want to change.
Wuffy 11 月 8 日 上午 7:55 
The bug I previously stated was fixed, thank you!
MegaMotorMan 11 月 8 日 上午 7:01 
Thank you for the speedy bug fixes, both bugs I have reported previously were patched in less than day after reporting them. Let me know if you want any feedback about a specific aspect or item in the mod, i'd be glad to give input other than reporting issues.
Wuffy 11 月 7 日 下午 5:44 
Hello, I can't test the mod yet, trying to create a new world crashes it when making the desert.
"at NewFire.IDB.GraphiteOrePass.ApplyPass(GenerationProgress progress, GameConfiguration configuration) in NewFire\IDB\TilesSystem.cs:line 36"
MegaMotorMan 11 月 7 日 下午 3:21 
New bug to report, when I shoot an enemy with a few crimson bullets they become unable to deal contact damage to me permanently, this includes bosses.
nayuzakua 11 月 4 日 上午 8:58 
no wikki page?
MegaMotorMan 11 月 2 日 上午 6:34 
I love the mod, it's making my ranger play through so much more enjoyable, and it's great to see it getting updates so often. I do have a bug id like to report and considering how frequently you have been updating the mod I feel like it will actually get fixed if I report it. The value of the Light Crystal item that you use to fight the Dawn NPC is bugged. If you have the item and you save and exit, when you load back into the world the item's value jumps up from a few copper coins to over 2 platinum coins. That's all I have to report for now. Keep up the great work, I can't wait to see what else you do.:steamthumbsup: