安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









The servers tried to redownload the file , which was painfully slow so I wasn't able to join the servers.
My other modified animations for SCAR, Your AKM (Which are in KF_Weapons2_Trip.ukx) and FAL do work on those servers and it doesn't redownload the files, even though there is a difference in file size.
Mr. ChatGPT warned that Killing floor packages are digitally signed, but I'm not sure what that means.
Because I remember making a grenade replacement and one of the mesh packages did not have all the meshes listed for some reason. After the compilation I hopped in KF-WestLondon to test my mod and all I saw was a map full of missing geometry. And, well, I didn't check the total size but I'm pretty sure it had a very little.
Talking about the issues, was it not letting you to join at all or were servers trying to replace your files?
But my issue is when I try to edit animations for a gun in KF_Weapons_Trip.ukx, and repackage the edited animations, the file size ends up being much smaller than the original, which leads to me not being able to join servers. It's strange, do you know why that is the case ?