Left 4 Dead 2

Left 4 Dead 2

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Winter Aesthetics But Edited
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363.429 MB
10 月 10 日 下午 2:01
10 月 20 日 下午 2:28
6 项改动说明 ( 查看 )

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Winter Aesthetics But Edited

描述
𝗢𝗿𝗶𝗴𝗶𝗻𝗮𝗹 𝗠𝗼𝗱: https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3373366023&searchtext=winter

𝗬𝗼𝗿𝘂'𝘀 𝗪𝗼𝗿𝗸𝘀𝗵𝗼𝗽: https://steamcommunity.yuanyoumao.com/id/imatmyfukinlimit/myworkshopfiles/


𝘚𝘰𝘮𝘦 𝘮𝘢𝘱'𝘴 𝘢𝘳𝘦 𝘱𝘳𝘦𝘵𝘵𝘺 𝘥𝘢𝘳𝘬, 𝘴𝘰 𝘨𝘰 𝘨𝘦𝘵 𝘺𝘰𝘶𝘳𝘴𝘦𝘭𝘧 𝘢 𝘨𝘰𝘰𝘥 𝘧𝘭𝘢𝘴𝘩𝘭𝘪𝘨𝘩𝘵! 𝘓𝘪𝘬𝘦 𝘵𝘩𝘪𝘴 𝘤𝘰𝘮𝘣𝘰:

https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=323165424
https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3431145142

𝘖𝘳 𝘵𝘩𝘪𝘴 𝘰𝘯𝘦:

https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=164497631&searchtext=better+flashlight

𝘖𝘙 𝘵𝘩𝘪𝘴 𝘰𝘯𝘦:

https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=121094109&searchtext=better+flashlight


I've planned on releasing this mod on Christmas, but oh well.

What is the difference between my edited version and the original? 𝙏𝙝𝙚 𝙇4𝘿2 𝙢𝙖𝙥𝙨.

Every L4D1 campaign(minus TLS) got a brand new skybox, CC and new fog values. Meanwhile the L4D2 campaign's got just the snow textures and the CC(except Cold Stream). Skyboxes are unchanged and the fog is usually the default one. And by default i don't mean the default color that the game uses, but the one that the MOD uses - aka the brownish one. The Last Stand and Cold Stream were ignored even more. TLS look's like a total mess and Cold Stream didn't change much, besides now being snowy.

So what i did was basically add new sky textures and adjust some of the fog values for Left 4 Dead 2 campaign's. Color corrections remain the same with the exceptions for The Last Stand as it shares the same CC as Death Toll, the Cold Stream as it got completely reworked by me and the last three maps for Hard Rain as it uses the same CC as the first two maps.

I like Dead Center as it is, so i've left it untouched.

Screenshots show the changes(since the skyboxes are the main focus i've decided to show them more which is why the screenshots look the way they do).

L4D1 campaign's are 𝙏𝙃𝙀 𝙎𝘼𝙈𝙀 as in the original mod, so i won't include the screenshot's for them. Go to the original mod instead, if you want to see them.


𝙈𝙖𝙞𝙣 𝘾𝙝𝙖𝙣𝙜𝙚𝙨:

- New skies for: The Passing, Dark Carnival, Swamp Fever, Hard Rain and The Parish. Color corrections remain the same. I've adjusted the fog too on them, because i wanted it to blend in more with the skies.

- The Last Stand is Death Toll 2.0, because they share the same sky texture(only the first map of TLS) and also, because i really like the way Death Toll looks in Winter Aesthetics. I've decided to copy/paste the sky to the second map as it had the default one, and the Death Toll color correction to the whole campaign. The fog already had the Death Toll values so i didn't change it.

- Cold Stream had no other changes made to it, except the textures so i went creative with it. I like adjusting the CC to the sky that i pick and since the one that i've choosed is blue with some lavender - violet tones added to it, Cold Stream ended up being purple. It stands out compared to other campaign's which may or may not be a good thing. It looks kinda "magical" at least to me, compared to the rest. In short - it got a rework.

- Map previews are included as a bonus. :)



Thanks and Enjoy the mod!



𝗦𝗸𝗶𝗲𝘀 𝘂𝘀𝗲𝗱: https://gamebanana.com/mods/314112

𝗝𝗮𝘀𝗽𝗲𝗿𝗖𝗮𝗿𝗺𝗮𝗰𝗸: https://gamebanana.com/members/1362471

𝗟𝗶𝗺𝗶𝗻𝗮𝗹 𝗦𝗸𝘆𝗯𝗼𝘅𝗲𝘀: https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3142360931
45 条留言
Пятничк@ 20 小时以前 
amazing
RED  [作者] 11 月 24 日 上午 12:11 
This is the texture's only version.

This mod.

And this mod.

Also this mod.

And this mod should too.

They should work online as they only change the textures(first mod include's snowy footsteps too).
Devdavis32 11 月 23 日 下午 4:08 
is there any winter/christmas mods that work online?
RED  [作者] 11 月 23 日 上午 5:08 
On local servers only.
Devdavis32 11 月 23 日 上午 4:42 
work online?
RED  [作者] 10 月 22 日 下午 7:26 
There's a script inside the mod. director_base_addon.nut inside the scripts folder. It's ChimiChamo's Customizable Map Fog, you can play with the values and see if the fog lessens.
Psycho Raven 10 月 22 日 下午 4:35 
is there a way idk files or something to remove the excessive fog?, i wanted winter not another nightmare beta thing
Dementor 10 月 19 日 下午 2:26 
👏
RED  [作者] 10 月 19 日 上午 10:09 
I've tried to do that, but i have no idea where it is. I'll try to look for it again and remove it.
Xen 10 月 19 日 上午 7:45 
What do I need to delete to remove yuru's unnecessary "slide" script? Seems like it's tied to a texture.