Barotrauma 潜渊症

Barotrauma 潜渊症

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Multiplayer crew manager REVIVED Beta
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142.973 KB
10 月 10 日 上午 2:58
11 月 15 日 上午 4:29
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Multiplayer crew manager REVIVED Beta

描述
This version of mod not tested enough, so bugs expected.

Always keep your campaign files backed up!

Please, report bugs.

INSTALLATION:

To use mod Install "Lua For Barotrauma" and turn on "Enable CSharp Scripting" in Main Menu (Open LuaCs Settings):
https://steamcommunity.yuanyoumao.com/workshop/filedetails/?id=2559634234
Run your server by "Lua for Barotrauma - DedicatedServer" server executed file in server settings

IMPORTANT RECOMENDATIONS AND INFO:

All loot in Permadeath mode teleports to player submarine.
Set secure mode to true;
Dont use mcm spawn command to respawn existing or dead character;
Prevent characters with same name in your team (it causes bugs);
If you want to spectate use "mcm release" command.

COMMANDS:

--------------------------------------------
usage: mcm [function] [args]
[arg] = optional parameter
<arg> = mandatory parameter
--------------------------------------------

mcm [help] - show help for mcm functions
mcm list - list all controllable characters
mcm control <ID> - gain control of specific character
mcm release - release current controlled character
mcm config - Display current settings

---------Admins & Moderators only---------

mcm spawn <ID> - spawn client character
mcm delete <ID> - delete character (with inventory)
mcm autospawn <true/false> - automatic spawning for new clients
mcm release <ID> - release controlled character back to AI
mcm respawnmode <0/1/2> - turn respawn mode to (0 - MidRound, 1 - BetweenRounds, 2 - Permadeath. Effective at next round.
mcm respawn penalty <number> - set respawning penalty percentage. Disabled if <=0
mcm respawn interval <number> - time to wait before respawning
mcm useshuttle <true/false> - set whether to use a shuttle. Effective at next round.
mcm shuttle <shuttleName> - use the given shuttle for respawn. Effective at next round.
mcm shuttle maxtransporttime <number> - respawn shuttle time to catch up with the main sub. Effective at next round.
mcm shuttles - list of available shuttles
mcm reserve - show characters stocked in reserve
mcm reserve put <ID> - put character in reserve
mcm reserve get <ID> - get character from reserve
mcm logging <0-4> sets logging level (0 - None, 1 - Error, 2 - Warn, 3 - Info, 4 - Trace)
mcm secure <true/false> - allow only admins/moderators to gain control

KNOWN BUGS:

https://steamcommunity.yuanyoumao.com/workshop/filedetails/discussion/3584105566/614304582405026668/

Features
For the mod to work, the server must use the Lua executable file
All game clients, without exception, must be patched with client-side Lua files
The mod accepts commands from the chat (not from the F3 console). Mod commands start with the word 'mcm'
Mod works ONLY in multiplayer campaign
In order for players to appear in the game in the middle of a round, the administrator must enable autospawn of players: mcm client autospawn true, or spawn them manually: mcm spawn <id>. To get the player's id, type: mcm list
If secure mode is enabled, only administrators can freely switch between characters
Crew reserve feature allow you to load/unload characters at any time during the campaign. Check the details on the update notes.

Description

Got only a few friends that you want to play Barotrauma with, but the Bots make game less tolerable? Well worry no more! Kinda ...

Multiplayer crew manager is a modification that makes Multiplayer Campaign play something more similar to the Singleplayer one, in terms that:
Directly controllable bot crew-mates (all crew members are AI controlled bots, that can be possessed by client player)
Crew information panel now also used to switch between crew characters by clicking on them (Full installation needed, see Client-side lua installation)
Server CHAT commands that allows more in-depth control of campaign (especially for server admins), just type in chat mcm or mcm help
Can user mcm release to spectate, or for admins mcm release <client_id> to free characters from AFK players
Enable secure mode if you are playing with non-trusted players to prevent them from gaining control over bots

To keep in mind

To run this mod, as every other LuaCs mod, you must select LuaForBarotrauma server executable in 'Host Server' menu.
ALWAYS keep your campaign files backed up
Be careful with new respawning mechanic, when doing a level transition. Dead bots don't respawn. Character killed count as bots if you play another character whilst your main is dead! To avoid that, look for other mods
Campaign most probably cannot be converted back, without manual editing (xml file), or in-game shenanigans
Every bot, new hire and player is saved into _CharacterData.xml
Respawns are turned off by default, to turn them on use: mcm respawn set true
Respawn interval and maxtransporttime refers to timeout on first person dead and time to arrive to main sub on respawn shuttle.
Secure mode is disabled by default. Use mcm secure and mcm secure true/false to check and toggle it.

Original OUTDATED Mod: https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2775613786

热门讨论 查看全部(3)
6
11 月 6 日 下午 10:29
置顶: Bugs
Сол
2
11 月 1 日 下午 2:58
Персонажи
Zerattel
2
10 月 21 日 上午 2:55
bug report
Пiдрахуй
178 条留言
Сол  [作者] 19 小时以前 
Спасибо. Посмотрю как будет время
@Alastor
Alastor 21 小时以前 
Дай просто тг, как раз скину фото мсм конфиг а то не копируется чет. Я нашел закономерность клонирования. Если играть миссию где умирает бот, а потом нажать закончить раунд (тоесть рестартнуть, можно даже несколько раз для большего клонирования главное чтоб бот опять умирал), и после успешно пройти миссию и доплыть к аванпосту то на нём произойдет клонирование и будет столько ботов сколько они умирали и был рестарт
Сол  [作者] 11 月 17 日 下午 11:00 
Напиши в чат "mcm config" и сообщи мне свои настройки от туда.
@Alastor
Сол  [作者] 11 月 17 日 下午 10:55 
Для того чтобы там было что-то полезное, нужно включить логирование максимального уровня. Команда чата "mcm logging 4". Логи можешь записать на гугл диск и дать ссылку.
@Alastor
Alastor 11 月 17 日 上午 4:19 
Куда могу отправить тебе логи сервера? После стыковки произошло клонирование и игроков и ботов. Я не разбираюсь чё там, но может тебе чет полезное будет
Alastor 11 月 17 日 上午 2:14 
Я постараюсь потестировать ещё, так как наконецто можно не соло компанию пойти
Сол  [作者] 11 月 16 日 下午 9:32 
Понял. Клонирование и деньги. Спасибо за участие в тестировании.
@Alastor
Alastor 11 月 16 日 下午 1:50 
Ах да, когда клонирует игроков то все вещи их так же клонируются, получатся небольшой дюп. Закономерности в клонировании я не увидел, с чем связано сказать не могу
Alastor 11 月 16 日 下午 1:49 
Играл только что через лан кабель, делал выделенный сервер на компе так как вай фай где я щас живу очень плохой. Иногда клонирует игроков, и даже ботов. Не знаю с чем связано. А так же не сохраняет деньги что были у игроков
Сол  [作者] 11 月 16 日 上午 3:21 
此留言正在等待我们的自动内容检查系统分析。在我们证实其内容无害之前(例如试图窃取信息的钓鱼站点链接),留言将暂时隐藏。