Left 4 Dead 2

Left 4 Dead 2

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Marine Gray Color Remake( Campaign 2.0 )
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198.178 MB
25 sep @ 4:20
29 nov @ 15:43
9 ändringsnotiser ( visa )

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Marine Gray Color Remake( Campaign 2.0 )

Beskrivning
What new in 2.0

2.0 bring a new life to marine graycolor, with many new features that adress all the weakness of the previous version

_Long and empty layout ? Now the enviroment are packed with detail, the paths are linear and less confusing
_Uninteresting event ? All the events have been improved both in gameplay and visual
_A new soundtrack that made by Genecchi himself
_New and interesting mechanics that reinvent your l4d2 experience
_A lifely Aquarium with actual fish swimming around

Before You Play

_The Finale of this campaign work exactly similar to Dark Carnival Finale. So any mod work there will work here. This Campaign also use some jukebox song to give context for an event,
so prepare a playlist to your desire.

_Please turn on Instructor. If you don't like to do so, read the following
1.Insert cola into a mailbox, and it will transport that cola to any Letter Box on the map
2.Insert Cola into a Snack Machine give Healing
3.Insert Cola into a Vending Machine give Weapons
4.Insert Cola into an Ice Machine give Utility (grenade and stuffs...)

_This will be an archive version of this campaign with Dev texture. Marine Gray Color will be transform into Marine Flying Color, and show it true form in the future.


Stars shine with a shade of Gray

Marine Gray color is about water, nostalgia, music and you, the shining star in it
A 4 maps campaign that will test your resource managing skill, so as your teamwork. So blast your way through with the Music
_Town
_Sewer
_Aquarium
_Rave

Credit
_Henrietta and Genecchi for play testing and giving criticism
_Various assets from the campaign Back to School
_TopHATTwaffle texture pack

Soundtrack(pick one playlist for the campaign)
_Cuba playlist
_Genecchi playlist
_Henrietta playlist

Console
mr_graycolor_1
mr_graycolor_2
mr_graycolor_3
mr_graycolor_4
75 kommentarer
Sunny Moly  [skapare] 11 minuter sedan 
Bugs fixed:
_Tipvel NaN consoles spam during the Finale is fixed
_Inconsistent Ledge Hang and Fall Damage is fixed

However, these bugs may have some outside influences, like mods, or server setting. So please inform me if you encounter any bugs during your play through.
C++从入门到精通 28 nov @ 5:24 
这张图的颜色以灰色为主,亮度偏暗,有足够的引导。可乐换物资的设计和水族馆的场景让人眼前一亮。战斗方面因为大部分场景在室内,特感给的压力还是有一些的,不过物资充足,救援关有墙角可以守,总体而言不是特别难。9/10
구름 24 nov @ 3:34 
콜라 메커니즘도 재밌고 음악 선곡도 좋습니다
최근에 업데이트 했는데 재밌게 플레이 했습니다 :steamthumbsup:
Ewon Muskitt 23 nov @ 20:26 
Skill issue from below, this is a great map to be honest. I liked the setting and the custom music used for it. Got it on expert realism 2nd try easily, so idk how people are even struggling.
BRO Gen 23 nov @ 11:47 
Some things to like here but the finale was terrible. Specials appearing in front you, specials bouncing 20 feet in the air, bots went into the stadium tunnel behind the closed wall and did not help at all. Needs some work.
Propane Dealer 23 nov @ 3:22 
Man the music choices alone can make a good modpack.
Both you and your friend's got good taste
Sunny Moly  [skapare] 23 nov @ 2:00 
@WYBIE LOVAT There are 3 different soundtracks for this campaign, i dont know which one you use. You can go into the mod page of the soundtrack, they do tell you where the music from.
WYBIE LOVAT 23 nov @ 1:50 
@Sunny Moly . I put 'One Bad Man' by midnight riders, but the map mod overrides it with its own custom song. what's the title of the song?
Sunny Moly  [skapare] 22 nov @ 14:37 
@WYBIE LOVAT . Which one ? lol
WYBIE LOVAT 22 nov @ 13:55 
Can you give me a list title of jukebox soundtracks?