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- If you visit any asteroid via shuttle first, then send in your gravship - it acts as "temporary object". But if you visit with gravship first - it creates permanent settlement automatically.
- Stations/satellites/wrecks don't create settlements automatically, no matter who gets in there first. They act as "temporary objects", unless you manually hit "settle" button.
- All temporary orbital objects persist as long as there are colonists or a grav anchor present.
- All permanent orbital settlements seem to be un-abandon-able. You can devmode "destroy map" to reduce perfomance hit, but the world marker/tile will remain. "Destroy site" seem to have no effect on them. You may edit save file though, at your own risk.
TLDR: when in doubt - send shuttle first. Unless you want asteroid settlement that can't be "map-destroyed" by accident or enemies.
Every time I visit an Asteroid I gain a permanent settlement and there is no way to abandon it. (Neither regularly nor in dev-mode.)