Left 4 Dead 2

Left 4 Dead 2

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Improved Infecteds AI [ UPDATE 2.0 ]
   
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3 月 19 日 上午 10:25
3 月 23 日 下午 12:29
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Improved Infecteds AI [ UPDATE 2.0 ]

在 Lightymoon 的 2 个合集中
Infected Mods
87 件物品
Hardcore Mode
91 件物品
描述
Improved Infecteds AI

I was making a mod that improves the Boomer behavior cuz i found him weak and then i thought to myself why not improving all specials?

This mod improves the specials and bosses (Tank & Witch) behavior and makes them more powerfull

I Also have made a seperated versions for each infected, see Improved Infecteds Collection


WARNING:
  • Works on singleplayer and hosted local servers only!
  • This mod conflicts with any mod effects specials behaviors or speed!
  • Needs more tests, if you found a bug please tell me in the comments


Features:

    Boomer
    • Larger explosion radius when killed/died
    • Larger vomit range
    • Faster movement
    • No delay before vomiting
    • Vomit lasts longer on survivors
    • Chance of spawning a female boomer increased to 50
    • Bigger vomit boxsize
    • Faster vomit speed
    • Boomer vomits for longer (1.5s > 2s)
    • Boomer can move while vomitting instead of just standing (seems that bots doesn't move while using the ability but still usable for versus)
    • Vomit hit angle is tweaked to make it easier to hit survivors
    • Boomer vomit-ability cooldown decreased (30s > 10s)
    • Easier target-dot (targets in/near the dot/crosshair will get attacked/selected)
    • Removed Leaker Boomer and made a separated version here
    Charger
    • More powerfull charge and charge impact
    • Charge lasts longer resulting in further charge
    • Charge impact has larger radius and wider angel
    • Charger can charge again after 4s
    • Charge has much more force and speed
    • Charger has no "warmup" time, will charge immediately
    Hunter
    • Lunge distance increased
    • Hunter can lunge survivors easier
    • When Hunter is staggerd off survivors, he'll recover immediately
    • Hunter speed increased
    • No lunge cooldown/interval
    • More lunge power
    • Hunter bot has the ability to kick-walls
    • Hunter lunges slightly higher
    • Hunter will prefer using ability instead of melee-attack in close ranges
    • Higher pounce speed mid air
    • Pounce has wider angel
    • Hunter will be ready to pounce from further away
    • Hunter will stagger/stumble survivors near pounced target
    • Higher stumble power/force
    • Hunter's pounce breaks doors immediately
    • Can't interrupt hunter while pouncing (damage interrupt, shoving still works)
    • No crouch delay (Hunter won't crouch for 1s before jumping
    Jockey
    • Better area perception
    • Jockey will drag pounced survivors into hordes/spit more often
    • Jockey will fully controll survivor's movement
    • Jockey will leap again after 0.5s~1s (when missed)
    • Jockey will jumb further
    • Jockey will drag pounced survivors to any near ledge
    • Damage interval decreased to 0.7s (you'll take damage each 0.7s instead of 1s)
    • Jockey scans each 0.5s a wide area around him for hordes/ledges/spit to drag survivors in
    • Jockey's speed increased
    • Higher mid-air jumb speed (harder to shove)
    • Wider pounce angle
    • Wider pounce attach distance
    • Attach immediately
    • Jockey pounces again after 10s when he incaps a survivor
    • More leap power
    Smoker
    • No tongue delay (immediately starts dragging survivors)
    • Smoker's tongue bends more (Smoker could drag survivors from out-of-sight places)
    • Smoker won't drop survivors untill he's dead
    • Harder to shoot Smoker's tongue & tongue has smaller hitbox
    • Faster damage interval (each 0.8s)
    • Smoker's tongue flies much faster
    • Tongue health increased from 50 to 150
    • When missed, tries again after 10s
    • Smoker starts dealing damage immediately after dragging a survivor
    • Increased Smoker's attack range
    • Survivors have slightly worse accuracy when being dragged
    • No drag delay
    • Increased Smoker's speed
    Spitter
    • High chance that a Spitter will spawn mid horde
    • Spitter ability cooldown decreased to 3s ~ 5s
    • More range (Spitter will spit from further away)
    • Higher Spitter speed
    • Spitter's spit detonates immediately
    • Spitter's spit no latency (no delay for the spit to be applied on the ground)
    • No spit spread delay (immediately spreads on the ground and covers its radius)
    • Spitter's spit travels much faster
    • Gas Cans destroys in 0.5s in spit (versus)
    • Bigger spit radius
    Tank
    • Faster Tank hit interval (attacks each 1s instead of 1.5s)
    • shoutguns deals less damage to Tanks
    • Tank slowdown radius decreased
    • Grenade/Luncher damage to Tanks decreased
    • Less stagger duration
    • Higher rock radius
    • Higher speed (240)
    • Much more throw force
    • More rock health (100HP instead of 50HP)
    • Tank Throws less rocks and uses more swings
    • Higher attack range & swing range
    • Tank won't pound the ground (when he stops and starts pounding the ground or his chest)
    • Tank will throw rocks overhead & lower throws
    • Won't suicide when stuck (It won't mak him unstuck)
    • Tank will switch between targets when stuck to try unstuck himself
    • Larger swing angle
    • Immediately swings when a survivors is in range (you can't dodge a swing no more)
    • Throws is much accurate and harder to dodge without cover
    Witch
    • Witch rages faster with higher anger rate
    • Witch's attack range increased
    • Witch's personal space increased (Harder to approach her)
    • Witch's damage increased to 50 per hit
    • Witch will now run after you even if you're far from her (usually she relaxes if you're far away)
    • Witch spots flashlight from larger area
    • Witch's normal/injured speed increased
    • Witch will not retreat


Guide for editing values:
How to Edit, Repack, and Publish VPK Addons for Left 4 Dead 2


Also Checkout:
My Hardcore Mode Collection
My Supported Mode Collection
My Helpers Mods
My Infecteds Mods Collection
My Gamplay Mods Collection
My Adjustable Mods Collection
My Randomizers Mods Collection


Credits:
Lightymoon
61 条留言
V 10 月 20 日 下午 12:02 
MOD BALANCE FEEDBACK:

Boomer: He needs a little nerf for his vomit ability because you can't even kill him immediately since he already got the ranged and insta-vomits you when he sees you, and it's hard to react to it since he blends well with the commons. It's basically permanent horde mode.

Smoker: THE MOST BROKEN SPECIAL INFECTED in this mod; it needs a nerf since he instantly grabs you and locks you down with no counterplay at all.

Tank: Just remove the shotgun and grenade launcher damage reduction, and overall his kit is pretty balanced.

Charger: Balanced

Jockey: Remove his AoE knockback when he jumps to a survivor; he's pretty powerful with that move compared to Hunter and Charger (lore- and gameplay-wise).

Spitter: Balanced

Witch: Balanced

P.S. It needs some adjustment; it's hard to play this solo or even with having Left 4 Bots 2 as a mod. Not every player can play at noskillch's level.
Security Sebas 10 月 8 日 下午 12:35 
So this mod is for pro players?
Goldie 9 月 18 日 下午 8:22 
I honestly would like a more toned down version of this mod. I like the changes in theory but in practice it's too extreme. Every SI moves so unnaturally fast and the damage they do is absurd. The fact that a charger can launch a survivor across the map from a single charge is, while funny extremely unfair and broken.
M∆ciek 8 月 8 日 上午 7:59 
Cool mod, i like how you buff these special infected :) :totBattery:
Calvin491 8 月 4 日 上午 6:20 
Hey Lightymoon, can this work with Competitive Bots+ Infected?
YSK 8 月 1 日 下午 2:49 
FCK the smoker i love it
Doomgamer9000 7 月 31 日 上午 7:58 
This mod is great does that mean there will be plans for Improved ai survivors?. Im aware there's ai survivors bots improvement mods. But I'd like to see your version. 😉
iancalagua2 7 月 18 日 上午 7:36 
a versus game in singleplayer, amazing, perfect to practice
I have a tank 6 月 28 日 下午 10:44 
i dont get the logic behind shotguns and grenade launcher dealing less damage thats not improving the ai. why would you do this to that poor ♥♥♥♥♥♥♥ grenade launcher its alredy such an ass weapon.
askvra 6 月 26 日 上午 2:12 
I modified this mod into a toned-down version here in case someone feels overwhelmed by Chargers and Smokers :steamhappy: