武装突袭3

武装突袭3

430 个评价
Expanded Anti Air
2
3
2
2
2
2
   
奖励
收藏
已收藏
取消收藏
Data Type: Mod
Mod Type: Boat, Tracked, Weapon, Wheeled
文件大小
发表于
更新日期
13.734 MB
1 月 3 日 上午 11:18
10 月 15 日 上午 12:23
12 项改动说明 ( 查看 )

订阅以下载
Expanded Anti Air

在 DrunkeN 的 1 个合集中
ArmA 3 Expanded Forces
23 件物品
描述
Addition of new anti-air vehicles

Basically, refurbished anti air systems that are now mobile & deployable... and it's less than 1 mb used to be...

Description:
For a good amount of time, only compositions existed on Steam workshop for some good anti air vehicles. I've decided to work on some scripts and fully utilize whatever anti air system I could think of using nothing but vanilla assets. With the combination of all the existing Vanilla vehicles (not counting the CDLC's for a good reason), I've managed to create some unique, probably game changing vehicles and put them in the corresponding factions. Some are real life copies, some are not.

Part of a series of mods I'm working on from time to time. This one is for my anti air enjoyers. I've set my focus on NATO and CSAT. AAF and LDF also get something, either inheriting from existing anti-air weapon systems used by NATO and CSAT or maybe something even newer.

No, this is not yet another composition. The mod is signed, scripts are server compatible and should be working. Tested by myself. If there are any issues with the mod itself, drop a report in the comments below. Hopefully more cool things will appear on my workshop again.

NATO & NATO (Pacific):
- [Anti-Air] > AWC 302 Nyx (AA)
- [Anti-Air] > M5 Anti Air
- [Anti-Air] > IFV-6b Centurion
- [Anti-Air] > IFV-6b Spartan
- [Anti-Air] > HEMTT Praetorian
- [Anti-Air] > HEMTT Defender
- [Anti-Air] > HEMTT Defender (Deployed)
- [Cars] > HEMTT Radar
- [Cars] > HEMTT Radar (Deployed)
- [Tanks] > AWC 302 Nyx (Radar)
- [Boats] > Speedboat Spartan
- [Turrets] > other necessary additions to their corresponding factions based on textures.

CSAT & CSAT (Pacific):
- [Anti-Air] > BTR-K S-750
- [Anti-Air] > Tempest TOR
- [Anti-Air] > Tempest S-750
- [Anti-Air] > Zamak Anti Air
- [Cars] > Tempest Radar
- [Turrets] > other necessary additions to their corresponding factions based on textures.

AAF:
- [Anti-Air] > Tempest S-750
- [Anti-Air] > Zamak Anti Air
- [Cars] > Tempest Ammo
- [Cars] > Tempest Medical
- [Cars] > Tempest Transport
- [Cars] > Tempest Transport (Covered)

LDF:
- [Anti-Air] > HEMTT Defender
- [Anti-Air] > HEMTT Defender (Deployed)
- [Anti-Air] > Zamak Anti Air
- [Cars] > HEMTT Radar
- [Cars] > HEMTT Radar (Deployed)

When spawning an empty vehicle, the UAV turret which is attached to the vehicle is inactive, unassigned, empty. When you do spawn a crewed vehicle (usually comes with a driver or a driver & commander), then the UAV turret gets assigned to the faction it originally belongs to. The HEMTT Defender & Radar will always have a manned UAV when you deploy/activate it, regardless how you spawn the vehicle (empty or crewed).

Known "issues":
- When spawning these custom units, the script kicks in. Certain objects attached to the vehicle you just spawned do not move with the vehicle itself in the editor, but they move normally when dragging the unit in Zeus, so don't be fooled. Editor only recognizes the vehicle, but not whatever is attached to it.
- Be careful where you spawn these vehicles. Sometimes if there are too many objects (bushes, rocks, trees and such) all piled up at one place and you decide to put the vehicle there, it will get destroyed upon spawn (Zeus mode).
- When interacting with either HEMTT Defender or Radar, wait 3-4 seconds before deploying (this is in case the driver/passenger just got out of the vehicle and instantly wants to deploy it). From my experience, I zoom in on the HEMTT, load everything around me for a second or two and then deploy the attached object.
- Some UAV turrets tend to either look upwards or downwards most of the time. This is the only issue so far that I've seen and wasn't able to resolve. It has something to do with the AI themselves and it is out of my reach to try and fix it. Thankfully, they still get the job done when enemy is spotted.
- TOR Tempest turret is a bit elevated in the back of the Tempest, just aim around a little bit and you'll find it. ;)

The mod was fully tested, packed, signed and tested yet again by DrunkeN.

I don't do any requests, please don't bother asking.
173 条留言
Fogc514 11 月 9 日 下午 7:14 
@DrunkeN

Yes, I think China Iran and Spetsnaz should all have these equipment.
DrunkeN  [作者] 11 月 9 日 上午 4:09 
@Fogc514 - Mod is purely vanilla, only vanilla factions.

You mean, add them to Spetsnaz?
Fogc514 11 月 8 日 上午 3:08 
sir can you add them to russia faction?
DrunkeN  [作者] 10 月 27 日 上午 10:01 
@DEADLYDIAMOND - Have you used any other mods alongside this one?
DEADLYDIAMOND 10 月 27 日 上午 8:39 
HEMTT RADAR also doesn't work.
DEADLYDIAMOND 10 月 27 日 上午 1:24 
the Tempest S-750 for both CSAT and AAF doesn't work. they are unable to connect to a terminal
Big_Bluntz 10 月 19 日 上午 10:19 
Putting the mod last in the load order fixes the issue, must be an incompatibility with another mod
Big_Bluntz 10 月 19 日 上午 10:14 
None of the added vehicles are showing up as a spawnable objects in the editor under their factions. One day they were there the next I cant find them.
DrunkeN  [作者] 10 月 15 日 上午 12:23 
@derkosake - Alright, I'm reverting the mod to the previous version until I figure out what is going on.
derkosake 10 月 14 日 下午 12:39 
Hello, since the last update I can no longer find the units