Caves of Qud

Caves of Qud

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TW - Endless EXP
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Branch: Stable
标签: XP, experience, EXP
文件大小
发表于
78.339 KB
2024 年 12 月 17 日 下午 3:27
1 项改动说明 ( 查看 )

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TW - Endless EXP

描述
For a working version of this mod maintained by Rakiin, try: https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3603232796&tscn=1762893583

Version 1.0.0 Stable

Do you feel limited or uncomfortable by no longer learning from new battles? Do you avoid overwhelming numbers because they place you at risk for little to no gain? Do you want a little more consistent XP overall but other mods seem too overpowered? Then this mod might be for you!

Endless Experience!
There are a few mods that change XP rates, either ensuring a minimum of at least 1 XP, or changing how XP scales for a few tiers. This one is a little different:
  • Base XP is reduced to 80% (To compensate for it being easier to get overall).
  • XP is halved for each tier you're stronger than your opponent, but never below 1 XP.
  • XP is increased by a quarter for the square root of tiers weaker than your opponent.
  • Tier differences scale endlessly, no matter how strong you or your opponent are.
  • The mod lists the % of XP you earned, so you know how much the mod is affecting it.

These changes should only affect tier-based XP, such as combat. Secrets, books, and quests should remain the same as before.

XP Rates per Tier difference (Vanilla/Mod)
  • -4: 0% / 5%
  • -3: 0% / 10%
  • -2: 10% / 20%
  • -1: 50% / 40%
  • 0: 100% / 80%
  • 1: 100% / 100%
  • 2: 100% / 109%
  • 3: 100% / 117%
  • 4: 100% / 125%

Compatibility
This mod should work with any mod that doesn't change how XP is given to the player. It won't work if they changed the Experience.cs file.

Notes:
I toyed with some other formulas, but this one gave me the most personally comfortable progression from levels 1 to 30. Nonetheless, I am a very inexperienced programmer, so I will keep this one simple for now. If I find the time to learn, I'll attempt to include multiple formula choices within a single mod and add (reduced) XP for normally XP-less summoned creatures as well.
21 条留言
Rakiin 11 月 11 日 下午 12:51 
Thanks, if you ever have the time you should get into it, I really like your formula. And its up to you if link it or not, I just did it for fun, and I needed a exp mod haha.

Now I am trying to ignore all the voices that tell me mod ideas while I play. xD
TrueWolves  [作者] 11 月 11 日 下午 12:33 
I don't mind at all. Infact, I love that you added the ability to customize the formula! I had considered multiple formulas when first making this mod but hadn't figured out options by the time I made it. Heck, I still haven't figured out Harmony which is what killed my mod originally. Would you like me to link your mod in the description?
Rakiin 11 月 10 日 上午 6:37 
Hey I hope you really don't mind that I used your formula as a base for my EXP mod.
Because I like this idea, so I made them the default setting, but the user can adjust the numbers as they wish and break their XP gain xD
TrueWolves  [作者] 8 月 24 日 下午 4:01 
All XP mods broke without the use of Harmony and sadly I've not been able to update the mod myself due to irl work demands. Someone else is allowed to if they wish.
Solid Snek 8 月 24 日 上午 11:15 
Agree with NM9 below - this doesn't seem to be functioning at the moment, I killed some trivial enemies and didn't get any xp.
NM9 6 月 17 日 上午 12:09 
Im not getting any errors but it still doesnt seem to be working as I did just kill some trivial enemies without receiving any XP
[BFC] A Flying Teapot 5 月 29 日 上午 2:37 
Yikes, good luck and thanks for the great work :)
TrueWolves  [作者] 5 月 24 日 下午 10:17 
My best guess is that CoQ no longer allows replacing base game C# files (It's throwing a type error with the base game). Meaning I'll need to use Harmony to patch the existing Experience.cs file.

Apologies for the delay on updating as I'll be learning Harmony from scratch.
TrueWolves  [作者] 5 月 24 日 下午 1:52 
Thanks for the notification! I'm looking into it now.
euclid 5 月 24 日 下午 1:18 
really been enjoying this mod! unfortunately the latest game update broke it