武装突袭3

武装突袭3

39 个评价
A3UE - Project Crimson
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Data Type: Mod
Mod Type: Mechanics, Structure
标签: Tag Review
文件大小
发表于
更新日期
1.999 MB
2024 年 10 月 20 日 上午 3:37
6 月 8 日 上午 1:25
14 项改动说明 ( 查看 )
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A3UE - Project Crimson

描述
This is an extension for Antistasi Ultimate!

<<The Federation will burn.>>

Antistasi based of the Project Wingman using mods: Project Crimson and a new addition - Solstitium Surplus. New factions for each side! And now with the CDLCs support. Play as rebels or mercenaries, and lead Petros to victory!

Planned features:
— Cordium strikes
— Squadrons as air support event


Occupants:
— Oceanian National Guard (ONG)
— Magadan Federal Army (MFA)
— Vietnamese Royal Army (VRA)
— Valparaiso Armed Forces (VAF)
— Creole State Guard (CSG)
— Cascadian Federal Loyalists (CFL)
— Malagasy National Guard (MNG)
— Sonoran Defence Force (SDF)

(Occs and Invs are switchable)

Invaders:
— Cascadian National Guard (CNG)
— Westralian Liberation Army (WLA)
— Free Sonoran Army (FSA)

Rebels:
— Mercenaries (Round Table)
— Sicario Mercenary Corps (SCMC)
— Cascadian Independence Forces (CIF)
— True Prophets (TP)
— Ares Combat Escort Services (ACES)

Rivals:
— Mercenaries (Round Table)
— Ares Combat Escort Services (ACES)
— Sicario Mercenary Corps (SCMC)
— Federation Peacekeepers (FP)

Screenshots by Thomato.
Huge thanks to Errrmax for making additional textured vehicles.
26 条留言
Kivich  [作者] 11 月 3 日 上午 4:09 
And I checked Antistasi base templates and nothing in code was changed to cause this, and neither in mine there is nothing that changes equipment if the Cdlcs are loaded.
Kivich  [作者] 11 月 3 日 上午 4:07 
Velko's are missing because the classname for it was changed, so it's something I should fix on my end. As for equipment - I have no idea. One guy with the same issues told me that now it works fine when he made presumingly a new save. I did not had those issues and Antistasi Mod seem not to change pool or adding new infantry type. I don't know why it's doing that so I suggest making a new save.
Kivich  [作者] 11 月 3 日 上午 3:58 
Great. I have to delete all my games to install those 2 cdlcs
spiders 11 月 3 日 上午 1:53 
me and a friend are also having the issue of factions either spawning with no clothes or the default NATO/CSAT gear, as well as our own troops spawning with nothing but starting uniforms and facewear. we briefly fixed it by disabling SOG, which allowed our troops to spawn with their normal loadouts, but it seems triggering enemy spawns returns it back to them spawning with nothing. we've got occupiers set to Magadan and invaders set to the CNG if that matters
Mid-2000s Anime AMVs 11 月 2 日 下午 10:48 
Also, now having an issue where when having other players join, enemy troops are spawning completely without gear or clothes or are spawning as default NATO troops. This is happening around 50-60% of the time

We have the same mods and DLC enabled so I'm not sure what is causing it, it's not happening when I am playing solo.
Mid-2000s Anime AMVs 11 月 2 日 下午 6:53 
Every faction seems to be using the Velko as its primary weapon, is this intended or is there an error with DLC I'm maybe running into?
McPlerg 10 月 27 日 下午 2:25 
I've been playing this with the WLA as occupants and VRA as invaders while having GM and all 2035 CDLCs enabled and everything was going well. The moment I also enabled SOG, the majority of WLA units were replaced with vanilla NATO units. They still had the faces from WLA but their kids were just vanilla while here and there, 1-2 people had WLA kits on them. This happens from what I can see usually capturable locations (Factories, resources, etc). Stuff like roadblocks seem to not have any issues and spawn with the correct units. Vehicles don't seem to be affected or at least I haven't seen any straight up NATO vanilla vehicles.

On another note, it seems invaders also get this issue, with the majority spawning as vanilla csat infantry.
Kivich  [作者] 9 月 25 日 上午 10:49 
Noted, will fix soon near the weekends
16vrm 9 月 25 日 上午 8:58 
The cascadian national guard have the wrong mags in their vests, they have 5.92 even though their rifle shoots 5.56
Kivich  [作者] 7 月 10 日 上午 9:33 
Thats not my fault, its Atlas/Aegis stuff that's kinda broke. I unfortunately cannot fix this