Project Zomboid

Project Zomboid

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Firearms B41 Revamped
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70.512 MB
2024 年 5 月 10 日 上午 11:25
2024 年 10 月 28 日 下午 12:48
19 项改动说明 ( 查看 )

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Firearms B41 Revamped

描述
The classic overall firearms overhaul Firearms B41 is back!
This is an extended, updated, and patched version of the Firearms B41 mod.

New Weapons
Pistols: Glock 17, P228*, M45A1*
Revolvers: Colt Python, Colt Single Action Army
SMGs: MP5, UZI, MAC-10, M3 SMG*
Lever Actions: Model 1873 Rifle, Model 1887 Shotgun*
Shotguns: SPAS-12, Over/Under Shotgun*
Assault Rifles: M733, AK-47, FN FAL
Machine Guns: M60, BAR*
Rifles: M24, SKS, Mini-14*, M1 Garand, M1903 Springfield*
Bayonets: M1 Bayonet*, M9 Bayonet*, Spike Bayonet*

Completely new weapons marked by asterisk
The above list is not exhaustive

New Features
  • Working gun lights. Just attach and aim.
  • Fix bayonet! Bayonets may now be found and attached to a compatible rifle.
  • Saw off any rifle or shotgun (where reasonable). Turn your BAR into a carbine or your hunting rifle into a pistol.
  • Silencers. All weapons excluding revolvers and shotguns may be installed with a silencer if the caliber is matching. Silencer wear overhaul, with new silencer condition system.
  • More attachments, more customization (but still adhering to the time and setting)
  • Folding stocks. Now with a shortcut key to toggle foldable stocks or bayonet use.
  • 3D Models for attachments such as slings, recoil pads and bipods. Slings may now be hidden if preferred.
  • Updated icons that match vanilla artstyle
  • Fixes to gun attachment positions

Shortcuts
  • Shortcut to toggle stock/swap to bayonet is Z by default.
  • Shortcut to fix/remove bayonet is unassigned by default.
I recommended deleting the default B and G binds then binding toggle stock/swap to bayonet to B and fix/remove bayonet to G.

Notes
Not compatible with the original Firearms B41 mod by Hyzo
Also not compatible with other firearm overhaul mods.
Not recommended for use on an old save

Improved Muzzle Flash is recommended for better suppressed muzzle flashes

I highly recommend survivors use sandbox settings to lower the spawn rate of guns, as default vanilla spawn rates are very high. More Loot Settings is recommended for additional spawn options.

Mod includes additional sandbox options to tweak suppressor effectiveness, spawn rates of rare firearms and attachments.

Translations
RU

Credits
[ko-fi.com]
This revamp and its new code + art brought to you by Jay
Original mod made by Hyzo. Some firearm icon art is from Harry's Better Vanilla Weapons by harrycheez.

Workshop ID: 3243752606
Mod ID: firearmmodRevamp
Mod ID: firearmmod_nopreattachedsilencers
Mod ID: firearmmod_noriflemultihit
Mod ID: noirrsling_edited
热门讨论 查看全部(16)
73
11 月 21 日 下午 3:11
置顶: Bug Reports
Jay
1
11 月 21 日 下午 3:10
.
John Cruelty
32
7 月 21 日 上午 4:52
置顶: Translation
Jay
325 条留言
FoxHound / Nathan Hawn 11 月 25 日 上午 3:38 
Hey there ! First of all, thank you for the mod, we use it on our server and it works great ! However, I'm making a mod of my own and the fact that you redefined the vanilla accessories prevent me from using them on the new guns I've added :(
Since I'm fairly new to modding, could you tell me how i'm supposed to reference the attachments from your mod in my mod so that the firearms I add are compatible with it ? Thanks ! :D
Sr. Cambito Jocoso 11 月 24 日 上午 4:02 
anyone know any weapon fixing mod that is compatible with this? I was thinking something like fallout 3/NV style of fixing, where you take one low condition weapon parts to fix a new one. Otherwise you just get 20 useless extra pistols and shotguns, while some other guns are super rare.
John Cruelty 11 月 22 日 下午 3:19 
DO NOT retract your fixed bayonets while they're deployed. It will delete the weapon
NiteShade 11 月 21 日 下午 6:45 
Having a but where I can't remove upgrades from the Remington 870. It's worked fine with other guns like the Franchi LAW.
mixuz88 11 月 17 日 下午 2:10 
Forgot that you have to make an 'mod.info' file with these lines, here:
\Zomboid\mods\YOUR_MOD_NAME\mod.info

Copy/paste the text between the lines to \Zomboid\mods\YOUR_MOD_NAME\mod.info
----------------------------------------------------------------------------
name=YOUR_MOD_NAME
id=YOUR_MOD_NAME ID
description=\YOUR_MOD_NAME: Craft Silencer for Firearms 41.
poster=YOUR_MOD_NAME.png
----------------------------------------------------------------------------
mixuz88 11 月 17 日 下午 12:08 
I dont have the Workshop option in PZ, So i cant upload mods. But in case you wanna add a recipe for silencers in Firearms41:

Make a new txt. file here:
\Zomboid\mods\YOUR_MOD_NAME\media\scripts\YOUR_MOD_NAME.txt


Copy the text between the lines below. And save it to:
\Zomboid\mods\YOUR_MOD_NAME\media\scripts\YOUR_MOD_NAME.txt
--------------------------------------------------------------
module Base

{
recipe Craft Silencer
{
MetalPipe,
Screws=4,
ScrapMetal=4,
BlowTorch=1,

keep Hammer,
SkillRequired:Aiming=3,
Category:Aiming,
Result:Base.ImprovisedSilencer,
Time:500.0,
NeedToBeLearn:false,
}
--------------------------------------------------------------


You can change the recipe to anything you want
riptide102 11 月 13 日 下午 5:05 
can someone tell me what uses 44-40??? im not crazy i swear i've seen that there's a gun that uses it but i can't find it
Hyzo 11 月 7 日 下午 12:33 
Keep up the good work :ghsmile::cozybethesda:
KanaZery 10 月 4 日 下午 10:23 
Is it compatible with the snake pack?
Unknown Guy With Chinchilla 8 月 12 日 上午 5:03 
Can I replace the old mod with this one?