全面战争:战锤3

全面战争:战锤3

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Cataph's High Elf Sea Patrol
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67.940 MB
2023 年 4 月 28 日 上午 8:22
6 月 17 日 下午 11:26
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Cataph's High Elf Sea Patrol

在 Cataph 的 1 个合集中
Cataph's WH3 base collection: so it begins
47 件物品
描述
There are all kinds of scoundrels and, worse, Druchii in the sea these days. And what does the Asur fleet do about it? Nothing! Today the High Elf fleet says get off my lawn! Ocean. Whatever.

This pack introduces ship-building (hybrid horde) to the High Elves, in the form of one lord type+LL capable of it and their own contingents.

MAIN FEATURES:
- Sea Lord Aislinn: new LL as a faction leader for Cothique in IME.
- Sea Helm: new lord type for Lothern, Loremasters and Cothique, the navally-inclined factions. Both Aislinn and Sea Helms lead their own special autonomous 'horde' type army.
- New units include hybrid bow infantry, flying cavalry, Skycutters, Merwyrms and an Oceanid summon (this one available autonomously in Skirmish).
- The fleet should recruit when in ports, where it can couple local and horde recruitment. Only certain new and vanilla units can be recruited in the fleet.
- Lord and fleet come with 11 unique building chains, 10 unique innate skills (for 40 Influence), whole new red line. The fleet’s main squadron grows from a Hawkship patrol to Eagleship fleet to a mighty Dragonship. Sea Helms can be recruited at zero-influence too for a very basic flotilla that won’t grow.

- The fleet cannot support nearby armies like the black ark, cannot drastically reduce upkeep either, but is more versatile and comes with its own stances and army abilities. No, you cannot encamp.
- Sources: armybooks and Storm of Chaos supplement.



UNITS:
Includes a few new units that can only be recruited by the fleet:
- Sea Company: light marines with shields, bows and swords;
- Silver Helm Marines: a Dragonship’s aristocratic marine crew, with shields, bows and swords; *
- Lothern Sea Rangers: comparable to Shadow Warriors but with a focus on utility rather than firepower;
- Lothern Swiftfeather Riders: Seaguards riding Rocs and armed with somewhat-magic bows.
- Lothern Skycutters: flying missile chariots (thanks to ChaosRobie!)
- Merwyrms: melee landed dragon (ditto).
Note: fleet units are amazing at dealing with other hybrid units, but suffer against armour and big shields. Play wisely.
*this one in particular being a hybrid unit is important to reduce the stiff competition with Silverin and other melee infantry that Silver Helms have no business being better than.

- The Sea Helm is promoted to a Lord compared to tabletop for the mechanic to even remotely work.
- Yes, it works for AI too and presumably MP as well.

USE AND COMPATIBILITY
- Use with Mixer as required. No idea what happens without atm. Mixer not needed for skirmishes.
- Use in IME campaign. MP should be fine.
- Don't use with overhauls without submods, and don't ask me to make them[tw-modding.com]. If you are using an overhaul's submod, don't report balance issues to me.
- Supports TTC, Variant Selector and Zerg's hair mod.
- BEFORE you report issues, follow the troubleshooting guide[tw-modding.com]. Who am I kidding, you're not even reading this.


CREDITS:
- Skycutter and Merwyrm imported with specific permission from ChaosRobie's mods! Stats changed, does not replace the og mod in anything.
- Thanks to Marthenil for Aislinn’s sword model, which I kept despite rebuilding everything else on Aislinn.
- Thanks to Wolfremio for the help with the Sea Company animations.
- Thanks to Mixu for the unlocker’s support.
- Logo pic from Fantasy Flight Games, no claim intended.
- Frodo and supporting crowd for RPFM
- h3ro/Ole for the asset editor tool
- Marthenil for updating selfiehammer
- DrunkFlamingo and Lorghul for the frontend model viewer
- CA for mod support
- Matthew39 for some saucy pictures in gallery

KNOWN ISSUES:
- A lot of final features are workarounds to stuff that simply didn’t work because of current limitations; for example the zero-influence option was unwanted.
- Uh, will have to find a way to remove the circle aura around the fleet.
- The ammo swaps on stuff like the skycutter are based on duct-taped code. Yes, the Skycutter's ammo pool is fine, only visual bug.


FUTURE UPGRADES:
- Couple of campaign features after balance solidifies.
- Skycutter mount to show up properly in campaign map too.
- Un-placeholder some texts and the loading screen.
- Fix some odd bugs with stances.
- Please DO NOT ask me to expand the fleet to more factions, right now I just don't want to. Submod would take a minute.


Don’t forget to provide feedback and rate!

FOLLOW VIA PATREON BLOG[www.patreon.com] for dev posts, detailed patch notes, updates and stuff!
Before commenting, follow the TROUBLESHOOTING GUIDE[tw-modding.com].
Also, JOIN THE MODDING DEN DISCORD SERVER[discord.gg], designated lurking place for me and other modders.
热门讨论 查看全部(1)
2
8 月 4 日 上午 4:18
置顶: KNOWN SUBMODS
Cataph
242 条留言
Kingronthegreat 11 月 15 日 下午 8:45 
hopefully this will be converted when the dlc comes out and the generic lords become heroes.
FibonacciSpiral 11 月 14 日 上午 6:56 
Congrats on inspiring CA to turn this into a full fledged DLC.
Aile 11 月 7 日 上午 8:28 
Hope this will be updated quickly to use with lothern when its out. This is a mod i always add even i'm not playing lothern!
WoosieNTexas 11 月 6 日 下午 4:06 
I love this mod so much and I bet CA loves it too now that its a certified DLC.

• Legendary Lord: Sea Lord Aislinn

• Lord: Sea Helm

• Legendary Hero: Caradryan

• Hero: Mist Mage

• Melee Infantry: Ship’s Company

• Monstrous Infantry: Sea Elemental, Oceanids

• Monster: Merwyrm

• Flying Chariot (Ranged): Lothern Skycutter (Bows), Lothern Skycutter (Bolt Thrower)

• 3x new Regiments of Renown

Just so you know what you should keep and take out of your mod. Anyway, awesome job making CA take notice brother!
Jaime.Strategos 11 月 6 日 上午 5:29 
Hi. I love this mod. Are there any plans of adapting it to the official Aislinn faction once Tides of Torment gets released?
Anachronisticon 10 月 20 日 上午 4:43 
Can't seem to get the "truesilver ram" feature to work. Doesn't show up anywhere.
ms_mic 10 月 20 日 上午 4:37 
I have played this mod in WH2, but haven't played it in WH3 yet.
Will this mod got delisted after the Tides of Torment DLC?
martin6 9 月 20 日 上午 8:26 
Does this mod need an update for 6.3?
sp♠de 9 月 3 日 上午 5:22 
Agreed. Can you change yours to a minor faction by Mixu or something? This is a fantastic mod and the thought of a horde HE lord is marvelous. Maybe can modify some but please dont delete this mod!
Canadian Leaves 9 月 2 日 下午 3:08 
Man, your LL for Cothique was my first campaign leader, favorite of previous part of WH, if they launch CA's Aislinn, please don't delete yours, just move him to Elithis or new minor HE faction