Garry's Mod

Garry's Mod

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[ANP] The Xenfected
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素材类型: 插件
插件类型: NPC
插件标签: 快乐, 角色扮演, 写实
文件大小
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53.382 MB
2023 年 3 月 18 日 上午 9:58
4 月 25 日 上午 11:26
30 项改动说明 ( 查看 )

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[ANP] The Xenfected

描述
>>Please ensure that you subscribed to all required addons, thank you!<<
>>They can be found under "Zombies + Enemy Aliens" category in the "NPCs" tab."<<

"Apparently, Xen fauna can take over dead bodies, revive them and make them attack everything around them. Source? My source is that I made it the f*ck up, Gordon. Gordon? Gordon, today we'll be making some soup. Not just any ordinary soup. I'll be teaching you the award-winning Headcrab Jambalaya.
First, in order to make cascade Jambalaya, you're going to fill your pot with two quarts organic vortessence, which is one part canal acid diluted with real vortiguant sauce. Equal parts. This is your broth, and you're going slowly bring it to...*shudders* a boil.
While that's coming to a boil, throw in three headcrab hearts. Either full or diced, based on your preference...? A healthy amount of snark roe, or roughly two teaspoons. That means snark ♥♥♥♥, Gordon.
Next I add a spritz of lemon juice, hm? Two pinches of crushed Xen crystals for spice and texture...Lots of pepper...Haa...Oooh...Oh, and paprika. As for the amount, your guess is as...good as mine. Dried red pepper flakes...This, baby, gonna be hot.
And...and do prepare your anus, hm? For unforseen consequences. And since this is a healthy meal, we need antlion grub juice for...nutritional value. Make sure you've got your headcrab ready, Gordon. Preferably live and debeaked, in case it tries to couple...with your head.".


  • Xenfected, And What Can They Do:
    > Roam round (wow),
    > Run really fast (double wow),
    > After a short while (around 1 minute) they will lay down and start hibernating. They will wake up upon taking damage or hearing danger (or food),
    > Infect enemies (other NPCs and Players but only if they have a model with a valid skeleton, a human skeleton),
    > They can use weapons, but they can't reload. If empty, the weapon will be thrown to the ground,
    > They will drop their weapons if you hit them in their left arm or hit them hard enough so they stumble,
    > They can take fall damage (only when jumping and from a high enough spot),
    > Play a lot of animations:
    - Flinches,
    - Death animations,
    - Alert animations,
    - Slump and raise animations,
    > There is a death cam for players killed by the infection,
    > They can jump and climb,
    > They will use the names of the killed victims in the kill feed.
    > Full support for the Duplicator tool (Adv. Dupe 2 too) and the in-game Saves.
    > [NEW] You can spawn them near ragdolls to force them to take their look.

  • Infection:
    > NPCs and Players hit by the Xenfected can become infected with Xen spores or some sh*t,
    > Infection can be stopped by (can be chosen in the mods menu) either by any heal or only by reaching full health,
    > Infection can stop on its own after some time,
    > Dying to anything while being infected will turn the infected victim,

CREDITS:
Have Fun! :B1:
PRESS ME \/ -- Item Donation.
If you feel like my shi**y job is worth something.
tags: addnpc npc ai base plus +
热门讨论 查看全部(3)
6
2 月 15 日 上午 6:38
BUGS
Average Garry's Mod enjoy-er
4
7 月 20 日 下午 10:30
controllable
Vauk
4
2023 年 6 月 5 日 下午 1:31
How do i disable pistols?
Apple
306 条留言
Burowski 11 月 17 日 上午 3:34 
good mod, only idea i have is maybe zen growth entity that release spores maybe, and have some health, when infected are killed they can release a few eggs/seeds that grow into these growths (no absurd idiotic crazy mutations, just a full parasitic life cycle, but this is really cool as it is!
THE ZODIAC GRILLER 7 月 22 日 下午 12:33 
this really is a fantastic zombie mod to play with, but with the way the npcs are coded over pre-existing entities there's no way to make these work with any automatic spawning mods... unless i'm dumb?
i think they'd be a lot more effective if you didn't have to pre-place them and know where they are gonna be :candysilly:

would love if these could get reworked / updated eventually with proper entity classes so they could be spawned with console / spawner mods, if it's even possible with your base
ecklesinc 5 月 9 日 下午 12:44 
so... basically Jeff with extra steps?
RAGDOLL 4 月 26 日 下午 9:00 
so haw it is not working
Snekenjoyer6 4 月 26 日 下午 5:31 
Hey would it be possible to add a feature where xeninfected might resurrect bodies they walk past with their spores?
Normie Thots 4 月 25 日 下午 6:46 
:steamhappy:
filz0  [作者] 4 月 25 日 上午 11:28 
Update:
> Revamped the settings tab:
- Made it look a bit nicer,
- Added options regarding death animations and sleeping functionality.
> (from ANP Base) Fixed issues related to "FakeModels" not appearing when "Keep Corpses" was disabled.
Normie Thots 4 月 23 日 下午 11:37 
Can you please add the option to disable sleeping? Xenfected don't react to nearby npcs only players so if they aren't right next to you for long enough they stay asleep until you find them even if there are npcs nearby.
Whaddafrak 3 月 23 日 下午 12:00 
gman snark roe is eggs not shxt, and what are you doing with lamarr?
grahamistockton 2 月 27 日 上午 8:42 
bro i love it