Garry's Mod

Garry's Mod

1,817 个评价
RDR2 Mechanics
6
2
2
9
4
2
3
2
2
2
   
奖励
收藏
已收藏
取消收藏
素材类型: 插件
插件类型: 特效
插件标签: 快乐, 角色扮演, 写实
文件大小
发表于
更新日期
5.937 MB
2023 年 2 月 16 日 上午 1:53
2023 年 9 月 23 日 下午 6:17
17 项改动说明 ( 查看 )

订阅以下载
RDR2 Mechanics

描述
Red Dead Redemption 2 Mechanics
Current features: Deadeye, Killcam, Low HP Effects, Death/Spawn effects

Report bugs properly: Do it on github, include steps to reproduce the issue, include your mod collection and preferably record a video showing the problem. If you do not follow any of these steps I will simply ignore your report.

bind "key" "deadeye_mark"
bind "key" "deadeye_toggle"
key can be mouse3, mouse4, mouse5 or whatever the hell you want

  • Deadeye works in multiplayer but with slowmotion forcefully disabled. It gives you a 50% chance of ignoring the damage dealt to you when in it. You can regenerate deadeye faster by smoking a cigarette from the optional mod list. Allows you to mark explosives and grenades to make them explode prematurely. Bind deadeye_mark and deadeye_toggle to use it.
  • Killcam only works for singleplayer. It slows down the game massively so NPC's can't really damage you, but just in case there's damage immunity during the killcam segment.
  • Low HP works everywhere and with no limitations. Only problem is that it's pretty performance heavy.
  • Death and spawn effects can be toggled in the q-menu. Death effect slowdowns the game in singleplayer, in multiplayer it might act funny.

Optionally you may install these mods for extended functionality:

If something doesn't work make sure to try these steps before reporting a bug:
  • Disable anything that might change the pace of time in your game. In ARC9 for example you must disable slow-mo breathing.
  • Disable anything that might do things differently based on time. For example TFA does some sound manipulation and might warp the sounds, so sv_tfa_soundscale must be disabled
  • Play on singleplayer... It's most tested on SP and most features wont work right anyway because you're not able to change timescale or give someone extreme accuracy
  • Disable mods that might interfere with this one. Mods that hook into entityfirebullets and return a non NIL value from it WILL mess with deadeye because it's used to detect shots and reliably remove marks.
  • Disable mods that might change your view. Killcam might interfere and not work reliably if such mods are loaded.
  • SHMovement will cause visual issues due to it relying on timescale for viewbobbing effects.

Check out the options menu for configuration or alternatively modify the cl_rdrm_ commands!
热门讨论 查看全部(7)
33
8 月 24 日 上午 6:16
置顶: feedback/suggestions
konstantin fat gucci steak
6
2023 年 3 月 22 日 上午 11:30
mod
Sonny Moore
0
2023 年 5 月 16 日 下午 12:40
Suggestion
samuelrivera2010
245 条留言
bind "key" "deadeye_toggle"
aberksari 10 月 31 日 上午 8:17 
how do you open dead eye
Le Malicieux 10 月 30 日 下午 1:02 
i can't mark npcs
stanwit12 10 月 26 日 上午 1:30 
i have a question do you have to turn off the mod so the kill cam dosen't apeer or you have to turn off the mod?
pickled curdled foreskin 10 月 4 日 下午 3:25 
i already tried unbinding the keys from the mod but it didn't work, everytime i shoot any gun in the game my screen starts spinning
pickled curdled foreskin 10 月 4 日 下午 3:24 
i have been trying to fix it myself by deleting all of my mods and getting them all back but it did not work your mod ♥♥♥♥♥♥♥ sucks
pickled curdled foreskin 10 月 4 日 下午 3:23 
♥♥♥♥ your stupid mod it broke the moment i used it but when i got rid of it, it ruined my entire game and i cant do anything about it
Taro Sairasu 8 月 30 日 下午 5:06 
One bug i keep having an issue with. Whenever you're in a car, and the killcam triggers, it wont end until you leave the car! Really fun to use but it sucks being stuck in a killcam while a ton of bots are on you..
chillin' fella 8 月 29 日 上午 5:44 
@hitting pipes 2.0 in the console. if you don't know what that is, search "source engine how to turn on console" in google.
WAALLLLLLLLLLLLTAHWHITE 8 月 23 日 下午 11:28 
mouse 4 and m feels right