Space Engineers

Space Engineers

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[QoL] Radio Spectrometry
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Type: Mod
Mod category: Script
文件大小
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更新日期
539.208 KB
2021 年 12 月 19 日 上午 10:09
2023 年 9 月 1 日 上午 9:52
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[QoL] Radio Spectrometry

在 DraygoKorvan 的 1 个合集中
Quality of Life Mods
7 件物品
描述
Investigate far away asteroids using radio spectrometry to get an idea about their composition before you actually travel to it. This is an LCD script, select it from the scripts list for any LCD Panel.

Point your ore detector directly at a distant asteroid to get a readout. Access the readouts by loading the Radio Spectrometry Reader script in any block with an LCD.

There needs to be a spike in the graph at each of the 3 points of an ore for that ore to be present in the asteroid.

Does not work on planets.

Ore Detector must be unobstructed and have a clear line of sight to the asteroid. It also must be on the same grid as the LCD.


Server friendly (code only runs on client). Mod must be included in the mod list on the server for clients to use it.

Modding
Modders can manually define the resolution of the block by inserting the following XML into their definition. If undefined the script will simply take the Max range as the resolution.
<ModExtensions> <Group Name="ResourceRadiospectrometry"> <Decimal Name="Resolution" Value="150" /> <!-- bigger is less noise --> </Group> </ModExtensions>

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热门讨论 查看全部(2)
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11 月 12 日 下午 2:36
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Juper0
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11 月 6 日 下午 10:24
GPS Addition
Buddy Leeski
514 条留言
Seylerius 11 月 14 日 上午 9:11 
@Amauros Any chance of you sharing that tweaked version? Did you happen to also modify it so that with an Ore Detecter Type 2 it uses the Up vector rather than the Forward one?
Romulous 11 月 11 日 上午 4:16 
For some reason this no longer shows up in the App list on any screens ?
Amauros 11 月 10 日 下午 11:14 
@DraygoKorvan Would you mind making this opensource on GitHub? I'd like share my work with you to update this mod rather than upload a separate mod that replaces it (also I'd like some peer review because I'm a bit befuddled with the scaling).

@CedrycheSkye I just so happen to already have that added in my version of this mod. It sits right under "scanning" on the right.
CedrychSkye 11 月 10 日 上午 6:47 
Any chance of getting the range to the asteroid being scanned added next to the Scanning notification?
Red_Fog 11 月 7 日 下午 5:05 
Is there way to change where the ore lines are seems to me on a 1x1 lcd there is alot of dead space where you could move some ore lines to make it more clear?
trash compactor 10 月 21 日 上午 7:21 
is there a way to make the app cycle through the ore marker references faster? i realize it might be for balance/whatever reasons but it is driving me crazy :D nice mod though, very immersive.
Caazego 10 月 17 日 下午 3:16 
@V The new ones do work, but the active face is not the top of the block, it is one of the sides.
V 10 月 10 日 下午 8:15 
The type 2 ore detector, RN it not count to be an ore detector for this mods.
Slomes 10 月 5 日 上午 7:24 
fair take tbh
Anarch Cassius 10 月 4 日 下午 8:58 
Honestly I'm fine with it working that way because with the spinner it makes more sense in that orientation and now we have two options for how to orient it on the ship.