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to my understanding all we can do atm is rebuilding the bots once they die and wait for an update on the script end of things.
the only bot that so far didnt die on my was the scavenger bot with its robodogmodel and the other 3 did die on me eventually, even killed them just by depresurising the room they where in which they where fine with before the apex survival update.
I read the comment that started the question and also your reply, and I understand that they’re working on it — I’m completely fine with that. However, I didn’t see any temporary solution mentioned for the problem while they’re still working on it. I already tried putting food in the bots’ inventories, but unfortunately, they’re still dying.
Ultimately, I tried to ask my question in more detail, hoping that while I waited for the next update, there might be a workaround so the bots wouldn't die from starvation.
I don't want to start a discussion in the comments section of this add-on because it won't lead to anything anyway.
Still thanks for your answer, since you probably just wanted to point me to a similar question that maybe would help me.
just a few days ago the same has been asked and as of time of writing it is still in the first 2 pages of comments, question and answer.
so i have a countequestion for you: didnt you read atleast the first few pages of comments or did you just simply oversee it?
if it has to do something with that is there an way to turn hunger off for the Bots but not for me?
I am using mods on this order (first top to bottom):
bot_spawner, Ai Enabled 1.9, Crew Enabled, MES, Planet Creature Spawner, MES + AiEnabled Mainframe Organised Domination System, MES-Alien Animals, MES - Earthlike animals, all other mes mods.
If use both Animals drops are random materials (powercell, motor, displays...), instead of meat.
Thanks ^^