Project Zomboid

Project Zomboid

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Shuru's Tailoring Expanded
   
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144.887 KB
2021 年 8 月 29 日 上午 8:59
2021 年 9 月 2 日 下午 6:16
8 项改动说明 ( 查看 )

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Shuru's Tailoring Expanded

描述
About this mod:
This mod creates new recipes for all clothing items that can be ripped or cut apart ingame,
both modded and vanilla (also provides experience crafting them!)

To learn the recipes, you first have to find the clothing item, then right click it and press "Learn Clothing Design"
If your character's tailoring level isn't high enough for it, he'll say so, including the required level.

Required items to craft the recipes:
The amount of material required to craft a recipe depends on how much potential material you could get out plus 25%
The amount of thread required is half of the required material (on decimals rounded up)
Additionally, a Needle or Suture Needle is required.
The time to craft is depending on the amount of thread multiplied by 250




Future plans:
  • When used with the Size Labels mod, to have the created clothing have the player's fitting size.
  • Optimize the scripts.
  • (possibly) Rebalancing required amount of material and thread for the recipes.
  • (possibly) Rebalancing time required to craft the recipes.
  • Add support for possible mods which may add custom FabricType to clothing.

Recommended with:

Suggestions, Issues, Translations
I'm open to suggestions and if any issues arise, i'll gladly try to fix them!
If you wish to help Translate some parts into a different Language,
feel free to let me know!
Current Translations for this mod:
DE, EN, PTBR(Thanks to TehaGP), TH(Thanks to I.Cromwell),
CN(Thanks to 百变Swetrm)

Special Thanks:
Special thanks go to Chuck for his help on the scripting part,
as well as I.Cromwell for the cover! Thanks both of you!






Workshop ID: 2588384991
Mod ID: shurutailoringexpanded
热门讨论 查看全部(1)
1
2022 年 2 月 7 日 下午 6:02
Translation Requests
[兵器] - Yuhiko
82 条留言
Necrosx 10 月 24 日 下午 12:58 
Popping in to let people know that changing line 93 of ShuruTailoringExpanded_CoreFunctions.lua from
if (scriptItem:getType() == Type.Clothing) and scriptItem:getFabricType() then
to:
if scriptItem.getType and (scriptItem:getType() == Type.Clothing) and scriptItem:getFabricType() and scriptItem.getFullName then
will resolve some errors. A big thanks to angry of the Lifestyles mod for helping figure that out.
Rocken 7 月 13 日 下午 9:43 
Hello! There could be a way to make to learn the clothes at level 8 and craft them too? To cap it on a high level, and tone it up a little the requirements of rags, like a sandbox options or something? This mod is so good but it got lost in time.. hope it can regain the popularity it deserves
[兵器] - Yuhiko  [作者] 3 月 3 日 上午 5:51 
@Mr. Finch sorry, I did not include a method for that and also not actually sure if starting without the mod would essentially remove the known ones;;
Absolem 3 月 2 日 下午 4:15 
Is there a way to unlearn recipes? Might have to reinstall because I get this huge hiccup anytime I'm ripping cloth now when the UI loads what recipes cloth scraps are used for haha.
SDgamer 1 月 5 日 下午 7:28 
i doubt the modder will come back so hopefully someone else updates this mod for B42 (certain people have been doing that)
KarpJoe 2024 年 12 月 22 日 下午 6:56 
On second thought, gunplay in B42 is really trash and I don't think I'll keep playing it. Take your time.
KarpJoe 2024 年 12 月 22 日 上午 8:20 
Shuru. Please come back. I need this so badly for B42.
Idk a good user 2024 年 12 月 8 日 上午 10:07 
im curious is there a way to block certain clothing from being added to the learn list
Fires In Spurts 2024 年 9 月 22 日 上午 8:51 
i have a few clothing mods (britas, more jackets, paw low loot), and whenever i hover over learn clothing design, it shows every single recipe possible and freezes the game for a few seconds, is there a way to fix this?
SDgamer 2024 年 7 月 23 日 下午 12:54 
ok, to people who want this mod to work, don't use zRe Armor Repair as that is conflicting with this mod (most likely because Armor Repair changes the material gained from body armor to Kevlar Strips)